low specs political games
Items in this hypelist
Southeast Asian
Kejora
This is a hand-drawn side-scrolling adventure set in rural Indonesia during the 1990s. While it follows a group of young children playing and running away from a scary monster, the environmental storytelling is deeply embedded in the localized socio-economic reality of Southeast Asian village life. It touches on the material precarity of working-class families, the layout of rural agricultural communities, and the tight-knit social networks used by regular citizens to survive outside of major urban infrastructure.
Kejora is a hand-drawn animated puzzle platformer adventure, tells the story of a girl named Kejora pursued by monstrous creatures after discovering a dreadful secret. She is accompanied by her friends who can assist her in overcoming obstacles and find the truth behind their peaceful village life.

Paper Ghost Stories: Third Eye Open
Nintendo Switch Set within a beautifully stylized, hand-drawn paper-craft representation of early 2000s Malaysia, you guide a young girl named Ting who possesses the ability to see spirits. While supernatural on the surface, the narrative acts as a sharp sociological lens exploring the rigid, deeply traditional expectations embedded within Southeast Asian family structures. The game pushes progressive structural critiques rarely touched in regional media, explicitly highlighting the intense psychological weight of strict tiger parenting, the societal erasure of local superstitions, and the distinct dangers faced by an underground, marginalized gay couple navigating an intensely conservative, state-policed cultural landscape.· PC (Microsoft Windows)
Third Eye Open is a third person narrative adventure rendered in a distinctive "paper theatre" aesthetic. Set in early 2000s Malaysia, the player takes the role of Ting, a young girl trying to come to terms with the burgeoning power inside her.
1998: The Toll Keeper Story
This is a narrative-driven simulation set in a nation buckling under a corrupt government, a severe financial crisis, soaring prices, and widespread civil unrest. As a toll booth attendant named Dewi, you have to follow an increasing list of strict state rules to avoid penalties, but you are constantly forced to make heavy ethical choices, such as deciding whether to strictly enforce state collection laws or bend the rules to help desperate citizens, all while trying to survive the economic collapse yourself.
A narrative simulation game where you play as a mother-to-be working as a toll keeper in the fictional country of Janapa, a nation on the brink of chaos. Navigate daily challenges and make difficult moral choices to survive—all for the sake of your unborn child.

Kabaret
Drawing heavily on Southeast Asian mythologies, this dark fantasy narrative visual novel follows a cursed boy trapped in a mystical monster realm called Alam Bunian. The underlying narrative is heavily driven by factional politics. The inhabitants of the fading Kabaret are in the middle of a voting crisis to elect a new leader between three distinct ideological candidates: the Minister, the Garuda, and the Caretaker. The game handles themes of cultural displacement, colonial erasure, and societal discord as you interact with entities fighting for a voice in a fracturing community.
Welcome to the Kabaret - where monsters from Southeast Asian myths and folklores dwell. Decipher tea leaves, play traditional games, and question your humanity. Cursed into a monster, Jebat journeys into a realm called the "Alam". Taken in by the charismatic owner of Kabaret, known only as The Caretaker, Jebat is tasked with providing tasseomancy services to the dwellers in an effort to gather information on how to break his curse. Each of the mythical creatures who visit the Kabaret come from Southeast Asian folklores and legends. Listen to their unique stories, give advice through tasseomancy, and find a way to break the curse
Theocracy & Ideological Hegemony

Eastward
A stunning post-apocalyptic RPG where society has retreated underground due to a toxic surface plague. The initial chapters offer a brilliant critique of localized totalitarian isolationism, depicting an underground mayor who uses strict propaganda, fear-mongering, and complete information censorship to stop citizens from discovering the outside world.
Eastward is a beautifully detailed and charming adventure RPG, from Shanghai-based indie developers, Pixpil and published by Chucklefish. Escape the tyrannical clutches of a subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail. Inspired by 90s Japanese animation, the visual style of Eastward has been brought to life using a combination of a modern, innovative 3D lighting system and a rich retro-pixel artwork.

Death of the Reprobate
Part of Joe Richardson's Renaissance art point-and-click trilogy (following The Procession to Calvary), this game uses real, historical classical paintings to weave a highly satirical narrative. While packed with absurd humor, it acts as a direct critique of medieval and Renaissance social hierarchies, the overarching authority of the Church, the arbitrary whims of feudal landowners, and the hypocrisies of historical state and religious institutions.
Explore a world built from the luscious landscapes, turbulent townscapes and preposterous portraits of real Renaissance paintings. Death of the Reprobate is a Rabelaisian point and click adventure from the creator of Four Last Things and The Procession to Calvary.

Orwell's Animal Farm
A narrative-based resource management and point-and-click adventure game that adapts the classic novella. Systemically, it acts as a simulator for the inevitability of political corruption and the erosion of revolutionary ideals; you must juggle agricultural output, animal morale, and Animalism levels, all while deciding which animals to empower and which to sacrifice. The game exposes the grim reality that, within a closed power structure, even the most idealistic attempts at self-governance are systematically cannibalized by a self-serving elite who manipulate information and labor to consolidate their own absolute authority.
Orwell’s Animal Farm is an adventure game where all animals are equal, but some animals are more equal than others. Immerse yourself in George Orwell's story of absolute power and corruption and follow the ups and downs of Animalism.

For Your Tranquility
Set in the late 1980s, you play as a forensic pathologist tasked with performing autopsies and investigating suspicious deaths. Beyond the medical procedures, the core loop is fundamentally political and legal. You are trapped within a rigid state legal apparatus where your medical findings must be translated into ironclad judicial evidence. The narrative heavily probes the integrity of state investigators, institutional transparency, and the immense friction of maintaining medical and scientific honesty against legal and bureaucratic pressure.
It's a mystery game that reveals the truth through an autopsy. Be a forensic doctor and find out why the dead died.

Crisis in the Kremlin: The Cold War
This is a direct, complex political simulation game. You assume control of the Soviet Union during the critical twilight of the Cold War (1985–1991). Your entire job is to navigate the intense machinery of state power: managing economic reforms (like Perestroika), adjusting state budget allocations, controlling civil unrest, deploying secret police, and maneuvering diplomatic relationships with foreign empires to either preserve the USSR or transition it into a new political era.
PERESTROIKA - CONTINUATION OF OCTOBER Crisis... Crisis has caught up with the Motherland of the Revolution and lurks in its very heart - the Kremlin. Lead the country through the most difficult times. "Crisis in the Kremlin" opens up huge prospects for you.

Sultan's Game
This role-playing strategy simulation places you directly within the court of a cruel, mercurial monarch. The entire gameplay loop functions as a dark study of survival under absolute despotism. Every week, the Sultan issues arbitrary, high-stakes demands that you must satisfy using your limited cards, influence, and resources. The game systemically mirrors the volatile micro-politics of court survival, forcing you to manage internal political stress, manipulate rival courtiers, and navigate a corrupt system where failure to meet state-mandated metrics results in your immediate execution.
Sultan's Game is a card-based simulation and narrative game, inspired by The One Thousand and One Nights. You are one of the ministers of the mighty Sultan, a fickle, cruel king that treats his subject like pawns of a deadly game for his own pleasure. Forced to make dreadful choices to save your own life, you will have to find a way to survive not just the Sultan’s Game, but its consequences too.

The Tribe Must Survive
A survival strategy game set in a Lovecraftian, primitive era. Systemically, it is an exercise in unforgiving communal governance. You manage a tribe of survivors, and your primary challenge is balancing resource rationing with tribal morale. The game forces you to deal with the inevitable tribal tension when food is scarce, forcing you to use strict social rituals, and sometimes even sacrifice, to keep the group functional. It is a raw look at how communal survival structures often necessitate dictatorial, anti-democratic decision-making to stave off total extinction.
The Tribe Must Survive is a tribe-builder with a generous splash of survival and rogue-like. Whatever it takes... The Tribe Must Survive!
Bye Sweet Carole
Beautifully hand-drawn like a classic animated film, this narrative horror game is explicitly set against the backdrop of early 20th-century England during the rise of the political suffrage movement. As the protagonist, Lana Benton, searches for her missing friend who vanished from the bleak "Bunny Hall" orphanage, the narrative ties the societal shifts, changing political dynamics, and gender roles of the era directly into its dark fairytale world.
Bye Sweet Carole is a horrific thriller game inspired by the greatest animation movies and created by Chris Darril. (Remothered series) Be ready to jump into the world of Corolla and meet the rabbits that has infested it.
Grassroot Resistance & Mutual Aid

Baladins
Inspired by casual tabletop roleplaying games, you control a band of traveling performers whose sacred quest is to wander from town to town keeping the populace happy. While whimsical, the core loop is fundamentally about local community politics, managing disparate factions, mediating disputes between villagers, organizing civic events, and figuring out how to balance the competing social and resource needs of a fractured fantasy realm to prevent societal collapse.
Baladins is a choose-your-own-story multiplayer game (1-4 players online) inspired by Role-Playing Games. A whole campaign with friends, packed in 1-hour sessions!

Common'hood
Following an economic collapse, you find yourself unhoused and seeking shelter inside an abandoned, decaying industrial factory. Rather than a typical survival game, it is a detailed simulation of grassroots community building and mutual aid. You assemble a collective of displaced citizens, construct off-grid infrastructure, grow food, and manage internal social politics. The game directly addresses the systemic failures of corporate capitalism, automated labor displacement, and the struggle for autonomous communal spaces.
Common’hood is a community building and economy management game with highly customizable base building tools. Scavenge for materials, grow your own food, research new technology, craft new tools, build a home, make friends. Form your community and take it from surviving to thriving!

Good Pizza, Great Pizza
A charming restaurant simulator that sneaks in a very grounded look at regular working-class economics. It consistently highlights the precarity of running a small, independent business under the looming shadow of an aggressive, highly corporate monopoly competitor ("Big Pizza") that uses predatory pricing and marketing to push small vendors out of the neighborhood.
Ever wanted to know what it feels like to run your own Pizza shop? Now you can with TapBlaze’s newest game, Good Pizza, Great Pizza! Do your best to fulfill pizza orders from customers while making enough money to keep your shop open. Upgrade your shop with new toppings and equipment to compete against your pizza rival, Alicante!

En Garde!
While the gameplay is a lighthearted, colorful, and highly theatrical swashbuckling action game, its core premise is rooted in classic anti-establishment themes. You play as Adalia de Volador, a rogue hero resisting the iron fist of the Count-Duke, a tyrannical, greedy ruler who exploits the local populace. The narrative uses classic theatrical satire to mock aristocratic hubris, state greed, and corrupt city guards.
En Garde! is a swashbuckler action game! Battle graceless guards and nefarious noblemen in fast-paced fights full of spectacle. Use the environment, your wit and your blade to teach them all a lesson!
The Bureaucratic / Corporate Machine

Do No Harm
This is a 2025 first-person doctor simulator wrapped in a dark, Lovecraftian setting. You act as a localized medical authority in a village, diagnosing patients and managing early modern treatments. The core tension is systemic: you are caught between a strict reputation economy, the economic fees enforced by the local sheriff, and the raw ethical policy of deciding who lives or dies. It functions as a direct exploration of the systemic power dynamics between historical medical figures, local governance, and vulnerable populations.
A Doctor Simulator with a Lovecraftian twist. Diagnose patients by analyzing unsettling symptoms and treat them using your Book of Medicine. Make moral choices — decide who to save or kill, discover whom to trust, and unlock multiple endings! Can you endure 30 days of perilous decisions?
Ace Attorney Investigations Collection
Stepping away from the courtroom, prosecutor Miles Edgeworth investigates crime scenes that directly entangle the police force, international embassies, and high-ranking bureaucratic figures. The narrative continuously touches on how powerful individuals manipulate the legal apparatus, abuse diplomatic immunity, and exploit institutional loopholes to protect their own interests.
EUREKA! Miles Edgeworth moves beyond the courtroom and straight to the crime scene in Ace Attorney Investigations Collection with revamped graphics, new language options, bonus features, and more! Featuring two remastered titles - Ace Attorney Investigations: Miles Edgeworth and the Western debut of Ace Attorney Investigations 2: Prosecutor's Gambit - it's a perfect package.

Aviary Attorney
On the surface, it looks like a whimsical game about anthropomorphic animal lawyers, but it is actually set in Paris during the historical French Revolution of 1848. As the defense attorney Jayjay Falcon, you investigate crimes and cross-examine witnesses against a backdrop of deep class divide, brewing political revolution, corruption, and the eventual overthrow of the French monarchy.
Aviary Attorney is an adventure game in the style of the Ace Attorney series. The player takes the role of a defence lawyer, and must investigate crimes and then defend their clients in court.

Donut County
You control an ever-growing hole in the ground operated by Trash King, a capitalist raccoon running a predatory tech startup. The story is a direct, hilarious satire on Silicon Valley tech monopolies and gentrification. A garbage-delivery app slowly swallows up an entire working-class neighborhood, destroying local businesses and throwing residents into an underground landfill, highlighting the complete disregard corporate tech disruption often holds for localized human communities.

The Kindeman Remedy
This is a brutal, unapologetic study of the totalitarian medical state. You play as a disgraced doctor working within a high-security prison. The gameplay loop demands that you perform unethical experiments on captive inmates to regain your "reputation" with the medical community. It forces you to manage the infrastructure of your lab, handle dangerous substances, and make administrative decisions regarding the literal lives of your inmates, functioning as an intense critique of how carceral systems and medical institutions can conspire to strip individuals of their humanity for the "greater good" of scientific advancement.
The most blasphemous, diabolical and morally unacceptable management game ever. Aided by a lascivious nun in a hellish prison, rig executions, conduct horrid experiments and do unspeakable things to create The Kindeman Remedy. Don't fear: this time, you're the monster!

Before the Green Moon
It looks like a slow, lo-fi farming simulator, but the premise is entirely driven by a critique of corporate exploitation. You are a left-behind worker living at the base of a massive space elevator in a world suffering from severe climate degradation. The local community survives on the fringes of an aggressive economy, and your ultimate goal is to scrape together enough corporate scrip to buy a ticket from a faceless moon corporation just to escape the decaying Earth.
Before the Green Moon is a farming / life simulation game set in a unique science fiction world. Explore a small community at the base of a space elevator during the days and seasons leading up to your departure for the moon.

Cult of the Lamb: Deluxe Edition
On the surface, it’s a stylish rogue-lite about a cute cartoon lamb. In practice, it is a dark, systemic exploration of how religious and autocratic institutions form and maintain power. You establish a literal cult, managing the complete societal structure of your followers. The gameplay loops explicitly deal with the politics of indoctrination: enforcing labor quotas, assigning social hierarchies, handling dissenters through imprisonment or re-education, and using ritualistic spectacles to keep the collective populace subservient to the central authority.
Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult. Cult of the Lamb: Deluxe Edition includes: Nintendo Switch game cartridge or PlayStation 5 game disc. An exclusive 104-page artbook in landscape format. The game´s Official Soundtrack CD in a carton sleeve. A Collectible tuck-in box housing all the contents.

LakeSide
A minimalist side-scrolling city builder where you manage an ancient settlement. The gameplay requires balancing localized resource allocation, constructing civic architecture, and making tough administrative event-choices to keep the local populace satisfied and prevent societal collapse.
Build and manage a quiet town by the lake or expand it into a picturesque city state in this side-scrolling city builder featuring hybrid mechanics. Construct marvelous buildings, epic wonders and become the envy of the known world!

A Mortician's Tale
You play as a mortician working at a small, family-run funeral home that eventually gets acquired by a massive, aggressive death-care conglomerate. The game serves as a quiet but sharp critique of capitalism and the corporate commodification of grief, contrasting gentle, human-centric care against a system driven purely by corporate profit margins and standardized consumer upsells.
A Mortician's Tale is a narrative-driven death positive video game where you play as a mortician tasked with running a funeral home—preparing the cadavers of the deceased (via embalming or cremation), attending their funerals and listening to their loved ones' stories, and running the business.

Yes, Your Grace
You play as King Eryk of Davern. The game is a hyper-focused study of feudal-era administrative governance. Each turn, you must hear petitions from the common folk, who are often struggling with systemic issues like poverty, war, or local corruption, and decide who to support with your limited royal resources. It is a brilliant simulation of the disconnect between a ruler's abstract decisions and the tangible, brutal realities of their subjects' lives. You are constantly forced to choose between political survival (making alliances with lords) and genuine humanitarianism (helping the citizens who lack political leverage).
In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

You are the Judge!
This simulator places you directly on the bench. While it presents as a logic puzzle game, its core systemic function is to force the player into the role of state-appointed arbiter. It doesn't just ask you to solve a case; it forces you to reconcile legal truth (what the evidence proves) with institutional utility (what the state expects of you). It exposes how legal systems often prioritize the maintenance of order and public perception over actual equitable outcomes, forcing you to make decisions that often feel morally wrong but administratively necessary.
As a judge of the Kobardde court, solve complex cases inspired by actual events. Your decisions will directly affect people's (and perhaps yours) lives. You may have to make difficult decisions for your family, country, and life. What kind of judge will you be?

Little Inferno
A brilliant, dark satirical game where the entire objective is to buy consumer toys from a corporate catalog and immediately burn them inside a fireplace. The underlying narrative is a chilling allegory for climate change and corporate exploitation: the world outside is experiencing a catastrophic, endless ice age, and the Tomorrow Corporation profits off the disaster by trapping citizens in a continuous loop of purchasing and burning commodities just to stay warm, quietly critiquing consumer compliance and environmental deregulation.
Congratulations on your new Little Inferno Entertainment Fireplace! Throw your toys into your fire, and play with them as they burn. Stay warm in there. It's getting cold outside! Burn flaming logs, screaming robots, credit cards, batteries, exploding fish, unstable nuclear devices, and tiny galaxies. An adventure that takes place almost entirely in front of a fireplace - about looking up up up out of the chimney, and the cold world just on the other side of the wall.

Götz
This is a tactical puzzle adventure set against a beautifully hand-drawn, picture-book style 15th-century medieval Europe. While light-hearted in its narrative tone, the gameplay mechanics center on the structural logic of medieval military logistics and unit synergy. As Knight Goetz, you must organize elaborate, synchronized tactical movements across a fractured kingdom to dismantle opposing rival forces, directly engaging with the base politics of feudal territorial defense and military alignment.
Goetz is a challenging game. But if you have a soft spot for planning ahead and making your units help each other to create a choreography that will bring the enemies to their knees, Goetz is for you. Each solved mission is accompanied by a rewarding narrative piece, lovingly illustrated and fully voiced by a cast of over 12 voice-over artists. These not only seamlessly tie into the gameplay, but will draw you into a captivating story of friendship and intrigue that never takes itself too seriously.

Milord
This kingdom management RPG explicitly tests your ethical and administrative policy choices as a feudal lord. You must continuously balance a scarce resource treasury while fielding direct petitions from your subjects. The game forces tough socio-political compromises: deciding how harshly to tax the peasantry, managing full-scale war logistics, and figuring out whether to maintain your standing through charismatic public works or brutal, tyrannical oppression.
Milord is a Kingdom Management RPG game with city building mechanics. You'll be left with hard choices for your fiefdom. Will you be able to rise to the occasion or lose your kingdom and life in the process.

As Far as the Eye
This turn-based nomadic city-builder focuses on a tribe (the Pupils) migrating away from an impending global ecological catastrophe. While it lacks institutional elections or governments, it tackles the raw, systemic politics of survival, specifically how resources are collectivized, shared, and rationed among a displaced population trying to navigate geographic borders and environmental devastation.
Embark on an exciting journey in the gorgeous world of A FATE. Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move?

Echoes of the Plum Grove
A cozy historical farming sim set in a 17th-century colonial village. Beneath the farming loops, it simulates the unforgiving realities of early colonial resource politics, including handling intense disease outbreaks, paying regular municipal taxes to an overseas crown, and navigating changing social standing in a tightly knit, religious frontier settlement.
A new life awaits you in Honeywood! Build a thriving farming community that will last generations in this cozy farm simulator. Farm, socialize, make friends, cook, craft, forage, and uncover the secrets of the island! And if someone doesn’t want to be friends? There are always other means.

Victoria 3: Sphere of Influence
This is a grand strategy simulation of the entire global order from 1836 to 1936. Systemically, it is an exhaustive model of how state infrastructure, tax policy, trade laws, and labor movements dictate the rise and fall of empires. You must navigate the intense friction between traditionalist landowners, rising industrialist capitalists, and organizing labor unions, making it a definitive simulation of the systemic changes that defined the modern global economy.
In a more civilized age, the pen is supposed to be mightier than the sword. The first major expansion for Victoria 3 increases the depth and immersion of the diplomatic game. Build Power Blocs to protect regional interests, invest in foreign economies and interfere in your subjects' politics.
Suzerain
You play as Anton Rayne, the newly elected President of the fictional Republic of Sordland in 1954. The entire game is a masterclass in governance and structural compromise. You must steer the nation through a profound economic recession, balance the demands of conservative old-guards, reformist democrats, and socialist factions, manage a looming border war with an aggressive neighbor, and decide whether to lean toward the capitalist or communist global superpowers. Every decision—from funding public health infrastructure to altering immigration laws—has severe, systemic downstream consequences.
Assume the role of President Anton Rayne and guide the nation of Sordland. Amidst brewing international conflicts, need for reform, deep-seated corruption, and economic recession, you must make the decisions in this political drama. How will you lead?

Sunday Gold
Set in a grim, dystopian 2070s London, this turn-based RPG follows a trio of working-class criminals attempting to expose the dark secrets of a multi-billionaire industrialist. The background worldbuilding offers a blistering, highly cynical critique of unmitigated capitalism. London's municipal infrastructure has been fully privatized, public welfare is non-existent, and the upper class uses cybernetically enhanced corporate enforcers to aggressively crush labor unions and exploit the city’s heavily marginalized underclass.
Sunday Gold is a point-and-click, turn-based adventure game set in grim, dystopian future. Play as a ragtag trio of criminals to hunt down and expose the dark secrets of an evil mega-corporation and the malevolent billionaire behind it.

Phoenix Wright: Ace Attorney
It is incredibly easy to brush this off as a dramatic, colorful anime-style visual novel. However, systemically, the entire Ace Attorney universe is a direct, satirical mirror of the real-world Japanese legal system, specifically its historic 99% conviction rate. The game operates under a hyper-punitive, highly unfair legal infrastructure: defense attorneys are given a maximum of three days to prove an absolute alternative theory of a crime, state prosecutors routinely withhold critical evidence to protect their political records, and the judiciary operates with a massive systemic bias toward state-enforced guilt. It forces you to actively fight against an unyielding, deeply bureaucratic legal machine to prevent innocent citizens from facing immediate state execution.
Meet Phoenix Wright, the rookie defense lawyer new to the scene with the wildest cross-examination skills in town! Take on five intriguing cases to reveal dramatic, stunning, and even comical court proceedings. Use both the touch screen to investigate the crime scenes, question witnesses and present shocking evidence. “Objection!”...It’s outrageous fun! You won’t be able to put down this laugh-out-loud, riveting adventure!

Lamplight City
Set in a highly atmospheric alternate-history 1840s steampunk city (New Bretagne), you play as Miles Fordham, a private investigator. The background worldbuilding is intensely political, capturing the brutal societal side-effects of rapid industrialization. Your cases put you right in the middle of active class warfare: investigating violent clashes between greedy factory barons and striking labor unions, exploring how automation is systematically displacing the working class, and navigating deep-seated racial and socioeconomic segregation.
"A steampunk-ish detective adventure from the creator of A Golden Wake and Shardlight! Can private investigator Miles Fordham find justice for his clients and track down his partner's killer before his entire world comes apart?"

All Quiet in the Trenches
Set during World War I, this narrative strategy RPG puts you in the shoes of a German Unteroffizier (non-commissioned officer). It explores the direct human cost of state-driven military conflicts. The game forces you to constantly navigate the brutal tension between the political/military demands of your cold, unyielding superiors and the physical and psychological survival of the men under your command.
All Quiet in the Trenches is a narrative turn-based strategy game set in the Great War. Get to know your soldiers, take care of their needs and lead them in battle, trying to strike a precarious balance between the ambitions of your superiors and the survival of your men.

Two Point Hospital
A cartoonish business management sim where you design and operate a sprawling medical facility. It acts as a brutal satire of the privatization of public health; you are forced to prioritize profit margins, lobby-wait-time efficiency, and cure-rate quotas over actual patient welfare, illustrating how the healthcare industry reduces human suffering to a series of throughput metrics, resource allocations, and revenue streams, ultimately portraying the sick not as people, but as inventory to be processed by a cold, bureaucratic machine.
Design stunning hospitals, cure peculiar illnesses and manage troublesome staff as you spread your budding healthcare organisation across Two Point County. Build and customise your hospital - it is yours after all - with specialist diagnosis and treatment facilities, as well as the very latest in ornamental technology!

Beacon Pines
It presents itself as a cute, illustrated storybook adventure starring talking animals, but the core plot is a corporate thriller. The town of Beacon Pines fell into decay after its main agricultural source failed, allowing a shady, multi-million-dollar conglomerate called "Perennial Harvest" to step in under the guise of municipal revitalization. You slowly uncover how the corporation has bought off local figures, silenced dissent, and hidden a massive, hazardous industrial secret right under the townspeople's noses.
Beacon Pines is a cute and creepy adventure game within a magical storybook. You play as both the reader of the book and its main character, Luka. Explore the town to find word charms. Use your charms to change the course of fate!

Memoriapolis
A grand city-builder spanning 2,500 years of history, tasking you with guiding an antiquity-era settlement into a massive capital. The game systemically mirrors historical administrative challenges: managing organic expansion, balancing the volatile demands of distinct socio-political factions within your citizenry, passing municipal decrees, and building public monuments to solidify state authority over centuries.
From Antiquity to the Age of Enlightenment, imagine, build and manage a city capable of spanning almost 2,500 years of history. Transform your explorers' camp into a world-renowned Capital. But beware: Each age brings its own challenges!

Lil' Guardsman
This game doesn't hide its themes, it is essentially a comedic, fantasy-infused spin on Papers, Please. You play as Lil, a 12-year-old girl forced to cover her dad's shift at the castle gate border checkpoint. The entire gameplay loop centers on managing state entry policy: you must interrogate travelers, use government-issued surveillance tools, and decide who to admit, deny, or jail. Your choices directly influence a tense political power struggle between the kingdom's ruling elite, royal counselors, undercover spies, and underground goblin revolutionary factions trying to overthrow the monarchy.
Imagine you're a 12 year old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.

Silk Roads: Caravan Kings
A merchant management sim where you command caravans across a sprawling, volatile trade network. It serves as a cold examination of how capital accumulation dictates regional power; you must ruthlessly optimize your trade routes, negotiate with local fiefdoms, and navigate the treacherous politics of desert travel, effectively demonstrating that historical civilization was built less on cultural exchange and more on the calculated monopolization of luxury goods and the successful exploitation of vulnerable, overextended supply chains.
In Silk Roads: Caravan Kings you follow in the footsteps of the legendary Marco Polo on a journey into Cathay in search of riches and adventure.

Turnip Boy Commits Tax Evasion
Do not let the adorable, veggie-themed pixel art fool you. Turnip Boy is a sharp, biting parody of government bureaucracy and the predatory nature of modern tax policy. After the Mayor forcefully evicts you and demands impossible, arbitrary tax payments, you embark on a quest to dismantle the entire system. Robs a Bank escalates this into a full-scale heist game, explicitly targeting the banking institutions that uphold the system that destroyed your family’s land and livelihood.
Avoid paying taxes, solve plantastic puzzles, harvest crops and battle massive beasts all in a journey to tear down a corrupt vegetable government!

News Tower
Set in 1930s New York City during the height of the Great Depression and Prohibition, you build a newspaper empire from the ground up. Far from a simple tycoon game, the core loop is fundamentally political. You must send out reporters to cover topics ranging from systemic economic despair to violent crime, and you are constantly pressured by external socio-political factions. The Mayor’s office, the military, high-society aristocrats, and the Mafia will actively try to bribe, threaten, or influence your editorial choices. You must decide whether to protect true journalistic integrity or run a corrupt, sensationalist propaganda rag to line your pockets.
News Tower is a news and resource management game. Your goal is to build a newspaper empire in 1930s New York that is profitable, independent, and – most importantly – wins the trust of its readers.
Inkonbini
A slow-paced narrative slice-of-life simulator where you manage a small Japanese convenience store in the early 1990s. While intimate and personal, the game functions as a quiet look at localized socioeconomic shifts, documenting the immediate effects of Japan's economic bubble burst on the working-class community, small vendors, and regular citizens navigating the transition into modern consumer precarity.
inKONBINI: One Store. Many Stories is a slice-of-life narrative-driven simulation game centered around a small-town convenience store in the early 1990s. Shelve goods, engage in meaningful conversations with your customers, and explore the ways you can impact their lives with your decisions.

Diplomacy is Not an Option
This survival real-time strategy game wraps serious political friction in a satirical, dark-comedy package. You play as a minor feudal lord whose egocentric king has bankrupted the treasury and raised taxes to an unpayable degree. As a result, thousands of starving peasants are actively staging an armed revolt against your castle. The game forces you to deal with the immediate physical consequences of catastrophic public policy, choosing whether to brutally suppress the domestic rebellion or eventually pivot against the crown itself.
In the RTS-game “Diplomacy is Not an Option” you will become a medieval feudal lord in a midlife crisis. Due to your position you must constantly make hundreds of decisions a day related with city management and economic development. You are tired of this monotonous and, so it seems, meaningless existence. But things are about to change: hordes of bloodlusted enemies, swarms of scary monsters and crowds of rebellious peasants at any second can bring some life to your working schedule.

This Is the President
You play as a newly elected US President with a dark past, tasked with passing a Constitutional Amendment to grant yourself lifetime immunity from prosecution. This is a direct, satirical management simulator of Executive branch overreach. You must use your office to bribe senators, manipulate the media, coerce the judiciary, and deploy "special interest" shadow operations to silence dissent. It is a blunt, highly cynical look at how the machinery of the modern state can be hijacked by a single bad actor to dismantle democratic institutions from within.
This Is the President is a political thriller. You are the newly elected leader with a shady background. It is up to you to abuse the position of the most powerful man in the world to escape justice for past crimes - even if that pitches the country into utter chaos.

Under The Yoke
A narrative game dealing with the struggles of populations living under oppressive, dictatorial regimes. It focuses on the internal politics of survival and the subtle, dangerous ways individuals maintain their humanity in a state that demands absolute, robotic obedience.
Under The Yoke is a 2D medieval peasant life-sim. Make your mark in the Domesday book as you control a family of serfs through 250 years of English history. Cultivate your lands, craft goods and hone your reputation as you navigate the tumultuous Middle Ages. Your family’s future is yours to shape!

Outlanders
A charming, town-building strategy game where you manage a remote settlement. Systemically, it acts as a simulator for the friction between individual agency and the collective demands of a growing society; you don't control the people directly, but instead manipulate their labor through zoning and coercive policy tools that trade follower happiness for efficiency, effectively illustrating how even the most well-intentioned leaders are forced to prioritize the state’s structural survival over the personal whims of the individuals they govern.
Outlanders is a charming town-builder simulation game that lets you play as the leader of a group of regular people building a town together. Some want to survive, while others want to build amazing things. It’s up to you to guide them towards their goal. Take control of the will of a town leader and balance your resources carefully to lead the town to prosperity. Every choice you make directly affects the progress of your town and has an impact on the happiness of your followers.

Let's School
You are appointed as a headmaster tasked with rebuilding and governing an old school from scratch. Far from a simple sandbox, the simulation forces you to deal with the material politics of institutional administration. You must manage school budgets, handle standardized government educational requirements, allocate classroom resources across different social classes of students, deal with student delinquency caused by community stressors, and figure out how to keep the institution afloat without compromising public well-being.
This is a casual school-building game, you are entrusted by your old headmaster with the glorious task of reviving your alma mater. As the new principal, you will not only need to build a stylized school, but also train teachers, recruit students, run clubs, create your ideal personalized academy.

The Great Ace Attorney Chronicles
Like the original trilogy, this title meticulously explores the legal infrastructure of the Meiji era in Japan and Victorian England, dealing with the clash of foreign legal systems, institutional imperialism, and the political pressures placed on the judiciary to maintain national order.
This bundle is "The Great Ace Attorney: Adventures" and "The Great Ace Attorney 2: Resolve" in one package. Play as Ryunosuke Naruhodo, ancestor of Phoenix Wright, to solve mysteries and defend clients with the ace detective Herlock Sholmes across both England and Japan.

The Succession of Changing Kings
PC (Microsoft Windows)
A turn-based kingdom management simulator, with an emphasis on decision making. Will you survive and lead the kingdom to prosperity or die in obscurity? The throne awaits you.

Burden of Truth
Following the classic courtroom adventure format, you play as a prosecutor investigating a complex web of legal and corporate cover-ups. The narrative is deeply embedded in the politics of the justice system, specifically how evidence is manipulated, how institutional power protects certain figures, and the moral weight of a state representative pursuing absolute truth against systemic pressure.
The Burden of Proof saga continues! Step into the shoes of legendary prosecutor Conrad Cross during a pivotal moment of his journey. Investigate crime scenes, solve mysteries using evidence, and make your case in the courtroom. The burden lies with you to unravel the truth!

Big Pharma
A management tycoon puzzle game where you run a pharmaceutical company. While focused on production lines, it holds up a mirror to corporate ethics, asking if you will choose to manufacture cheap remedies for the public good or suppress cures in favor of highly profitable, recurring treatments for chronic symptoms.
What if you had it in your power to rid the world of disease, to improve the lives of millions, to ease suffering and cure the sick… and earn a tidy profit? As the head of your own Pharmaceutical Conglomerate you have this power resting in your hands. Will you use it for good?
Against the Storm
Nintendo Switch · PC (Microsoft Windows)
A roguelite city builder set in a fantasy world tormented by the everlasting rain. Settle the unknown wilds to discover and rebuild the ruins of a long-forgotten civilization. Develop technologies that will help your citizens tackle destructive storms and extend the frontier of your civilization.

Lakeburg Legacies
A social management sim where you arrange marriages and build a medieval village. Systemically, it acts as a simulator for feudal eugenics and resource class structures; you have to pair villagers based on their traits and economic status to optimize labor output, tax generation, and hereditary succession lines to maintain your kingdom's stability.
Lakeburg Legacies is a social-based village management sim focused on pairing up your townsfolk to make the best, most effective families in order for your kingdom to grow and thrive.
Beholder
Android - iOS - Linux
A totalitarian State controls every aspect of private and social life. Laws are oppressive. Surveillance is total. Privacy is dead. You are a State-installed manager of an apartment house. The State requires you to spy on your tenants, and report any illegal or subversive activity. However, you can also choose to keep the information to yourself, or use it to blackmail the residents, resulting in a multitude of choices and endings.
Systemic Harm & Complicity

Cabernet
A narrative RPG set in a stylized 19th-century Eastern European setting where you play as a newly turned vampire. The game uses vampire high society as a sharp satirical mirror for aristocratic class divides, showing how the ruling elite view and systematically consume the lower-class human populace who labor below them.
Cabernet is a 2D narrative RPG set in 19th century Eastern Europe. Guide Liza, a young vampire struggling with her morality and the supernatural world she has been pulled into. Beware, the taste of Cabernet is not for the faint of heart - prepare to explore themes of social conflict, alcoholism, and corruption.

Désiré
This poetic, black-and-white point-and-click adventure follows a color-blind boy named Désiré through different stages of his life. While it handles deeply personal and psychological themes, the developer explicitly structured the entire game as a heavy, cynical critique of the modern world. It directly targets the perverting, alienating nature of a profit-obsessed consumer society, corporate labor exploitation (such as outsourcing firing waves), and institutional apathy.
Désiré is a poetic point-and-click adventure game in black and white. From a tender age, he is going to meet several characters who will elicit in Désiré intense emotions. The original game soundtrack is also included with the download.

Phoenix Wright: Ace Attorney
It is incredibly easy to brush this off as a dramatic, colorful anime-style visual novel. However, systemically, the entire Ace Attorney universe is a direct, satirical mirror of the real-world Japanese legal system, specifically its historic 99% conviction rate. The game operates under a hyper-punitive, highly unfair legal infrastructure: defense attorneys are given a maximum of three days to prove an absolute alternative theory of a crime, state prosecutors routinely withhold critical evidence to protect their political records, and the judiciary operates with a massive systemic bias toward state-enforced guilt. It forces you to actively fight against an unyielding, deeply bureaucratic legal machine to prevent innocent citizens from facing immediate state execution.
Meet Phoenix Wright, the rookie defense lawyer new to the scene with the wildest cross-examination skills in town! Take on five intriguing cases to reveal dramatic, stunning, and even comical court proceedings. Use both the touch screen to investigate the crime scenes, question witnesses and present shocking evidence. “Objection!”...It’s outrageous fun! You won’t be able to put down this laugh-out-loud, riveting adventure!

Going Under
A vibrant satirical dungeon crawler where you play as Jackie, an unpaid marketing intern at a dystopian tech conglomerate called Cubicle. Instead of doing marketing, your actual job is to crawl through the literal ruins of failed, bankrupt startup companies beneath the office building. The enemies you fight are gig-economy workers mutated by corporate greed (like ride-share drivers and crypto-miners), and your weapons are standard office supplies. It serves as a hilarious but deeply biting critique of modern tech monopolies, corporate buzzwords, and the disposable nature of entry-level labor.
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.

Grimshire
On the surface, this looks like a regular, cozy farming and community RPG where you relocate to an isolated mountain village. However, the core narrative subverts the peaceful genre: the village is on the precipice of a devastating, incoming plague. Instead of enjoying a slow life, the fate of the entire town is thrust onto your shoulders. The gameplay requires strict resource management and localized public policy choices, such as deciding how to allocate depleting food stocks between herbivores and carnivores, and choosing which infrastructure projects to build. If your communal management fails, specific townsfolk will die of starvation or disease.
A deadly plague threatens the village of Grimshire. Manage your farmland, forage the bounty of the wilds, prevent your harvest from rotting away and keep the root cellar full. Can you help bring the community together and survive?

Herald: An Interactive Period Drama - Book I & II
Set in an alternate-history 1857, this choice-driven narrative adventure takes place aboard a merchant ship sailing toward the Eastern colonies. You play as Devan Rensburg, a young man of mixed heritage working as a cabin steward. The ship acts as a literal microcosm of a deeply stratified, multicultural colonial empire. As you perform your duties, you are caught directly in the crosshairs of intense racial tensions, class segregation, and whispers of an impending anti-colonial rebellion, forcing you to navigate the oppressive structures of cultural imperialism.
Herald is a choice-driven adventure set on colonial tides. Board the HLV Herald and uncover its dark secrets in an intriguing tale about tyranny and servitude.

Chicken Police
A hardboiled noir detective story starring animal characters that serves as a direct homage to classic cinema. Beneath the stylized aesthetic, the city of Clawville is built entirely on a foundation of intense racial segregation, police department corruption, and a city government run behind the scenes by a ruthless oligarchic family.
Chicken Police is an "Animal Noir Adventure Game", set in the fictional world of the Wilderness, featuring a gripping, dark story, mature themes and a unique sense of humor. The game has classic point & click elements, mixed with visual novel style dialogue-heavy storytelling.

Innchanted
A cooperative kitchen-and-inn management game where you run a magical tavern. Beneath its chaotic arcade loops, the core narrative is an explicit story of indigenous land defense. You must work together to reclaim your family's ancestral inn from a greedy, oppressive wizard landlord who has taken over the region, serving as a bright, stylized allegory for resisting colonial property seizure.
Innchanted is a co-op adventure where you discover magical potions, serve otherworldly guests, and pacify monsters. Gather your party and journey on a quest to overcome the evil Wizard – your landlord!

Fall of Porcupine
It masquerades as a cozy, beautifully illustrated narrative adventure starring talking animals, but it is actually a sharp, direct critique of modern healthcare infrastructure. You play as Finley, an idealistic junior doctor starting his residency at St. Ursula’s hospital. The game pulls back the curtain on an unhealthy healthcare system, exposing a severe lack of funding, chronic understaffing, institutional compromises, and power-hungry administration figures who treat public health like a corporate turnover metric, all while depicting the severe mental and physical burnout of frontline workers.
Guide young Finley through his first weeks at a provincial hospital. He is on fire for his apprenticeship as an internist. But a lot of pressure makes Finley's life difficult and our gameplay challenging.

Hollywood Animal
In this dark, historical film-studio tycoon game starting in the 1920s, you aren't just making movies, you are navigating the ruthless, dirty architecture of public influence and power. The gameplay forces you to deal with shifting historical realities: managing the rise of talent and labor unions, cutting deals with the mob to silence scandals, bribing city officials, and altering your scripts to pass state censorship. You can choose to use your media empire to appease high-ranking politicians and manufacture state propaganda during the Great Depression and World War II, illustrating the corrupt intersection of art, capital, and state power.
Make your dreams come true — or crush someone else’s. Take the helm of a major Hollywood studio at the dawn of sound cinema, and guide it through decades of creative achievements and glamor, debauchery and dark deeds, tough choices and unpleasant compromises.

Good Company
On the surface, it’s a management tycoon game about building a tech production enterprise. Systemically, however, it is a hands-on simulator of industrial capitalism. As your business grows, you transition from a hands-on craftsman to a cold, optimizing corporate executive. The mechanics force you to calculate worker efficiency, optimize production lines, and inevitably make the cold structural choice to lay off your human workforce in favor of automated robotics to maximize profit margins and dominate the market.
In Good Company you pursue your vision of designing unique high-tech goods and become a hands-on tycoon. Develop a management system that handles production, logistics, and research for you, while you forge your enterprise from a garage startup to a global market leader.

Freud's Bones: The Game
You control Sigmund Freud inside his Vienna office during the early 1900s. While managing his daily life and patients, the game is inherently tied to the rigid socio-political landscape of the era. You face patients dealing with deep-seated trauma caused by Victorian-era repression, religious guilt, and strict patriarchal social expectations. It explores how systemic cultural constraints manifest as individual psychological disorders, forcing you to navigate the intense public backlash against controversial scientific theories during a period of massive societal shift.
Freud's Bones is the first point&click narrative-driven game to pay homage to the birth of psychoanalysis and its founder, addressing the themes of sexuality and neuroses filled with existential doubts.

For the People
This is a direct political management sim and visual novel. You are appointed as an idealistic young state official in charge of an industrial factory town named Iron-1 under a newly formed, strict totalitarian regime. The entire game is a high-stakes balancing act of political policy: you must review citizens' appeals, manage a dwindling state budget, distribute scarce resources, outmaneuver political intrigue, and decide whether to remain loyal to the authoritarian Party line or protect the raw livelihood of your citizens.
For the People is an acute social novel with strategic elements, in which you take control of the newly appointed mayor of a small city. Will the party provide for the people, or are the people just cogs in its machine? The choice is yours, comrade!

My Child: Lebensborn
Based on dark historical realities, this emotional management game places you in post-WWII Norway, where you adopt a young child born through the Nazi Lebensborn program. The game serves as a heartbreaking look at the immediate social aftermath of war, forcing you to navigate deep institutional neglect, systemic community hostility, and the severe psychological trauma inflicted on innocent children targeted by a society processing its anger toward an occupying regime.
A story-driven nurture game. Help the child of an enemy in a post-war society. WHAT HAPPENS WHEN THE WAR ENDS? Does hatred just go away? My Child Lebensborn is a story-driven nurture game - a dark tamagotchi - letting you experience the fates of Children Born of War. Take care of Karin and Klaus and help them survive in a post-war society. Find out what happened to their parents and try to find a better future. My Child lebensborn combines genre and theme in a unique way. You take part in the journey of a child, through a significant time. - Balance meagre resources and emotional needs - Influence the child's personality and views - Make tough choices

Knock on the Coffin Lid
This dark-fantasy rogue-lite deckbuilder is heavily driven by complex geopolitical plots. You wake up inside a coffin as a dead commander tasked with marching home across Midian to resolve a bloody power vacuum left by the sudden assassination of your Lord. As you navigate the borders, you are directly forced into structural conflicts, including managing the tense, segregated relationship between Humans, Elves, and the oppressed Dwarven labor class, and dealing with desert warlords, corrupt city guards, and military tribunals.
Help the main character, that has risen from the kingdom of dead, return home and fulfill his destiny. Unravel the tangle of plot intricacies and the motives of the characters - or let fate lead you.
Fall of an Empire
A grand strategy title that explores the collapse of state structures. It acts as an autopsy of failing authority and the vacuum left by crumbling regimes; you are forced to navigate the logistical nightmares of disintegrating supply lines, internal rebellion, and external pressure, revealing how fragile the veneer of state control truly is when the mechanisms of power, taxes, order, and infrastructure, are no longer backed by the threat of force.
Defend your realm from invaders in Fall of an Empire. Barbarians attack your frontiers and treacherous vassals plot against you. You know your crumbling empire won't last forever, but it's up to you to see how long you can save it.

Gerda: A Flame in Winter
This narrative RPG is set in a small Danish border village during the World War II Nazi occupation. You play as Gerda, a regular nurse of mixed Danish and German heritage whose life is upended when her husband is arrested by the Gestapo. The entire gameplay loop centers on highly stressful micro-politics: you have to balance your reputation and relationships across four distinct factions—the local Danish citizens, the armed Resistance, the occupying German forces, and the local police. Every conversation and resource choice forces you to decide how far you will compromise your morals to protect your family while surviving a brutal geopolitical conflict.
When the snow stops falling, the small Danish village of Tinglev will no longer be the same. Walk the path of Gerda as her quiet life is turned upside down during the World War 2 occupation of her home. Choose where to go, how to act, and who to trust in this intimate narrative RPG-lite experience inspired by real life events. How far would you go to protect your loved ones?

The Apocalypse Sacrifice
This is a short-form narrative experience focusing on a town facing an unavoidable, impending apocalypse. Its structural interest lies in the communal/political response to catastrophe. To "save" the community, the town's leaders engage in ritualistic sacrifice. The game forces you to reckon with the institutionalized logic of scapegoating: how societies facing total collapse often turn to sacrificial policies, selecting individuals to be purged or offered up as a way to maintain the illusion of order and control while the actual structural foundation of their world burns down.
The Apocalypse Sacrifice is a point and click adventure game with multiple endings. You take on the role of an adventurer who has lost his memory, with the only clue being a note found in his mouth. As you recover your memories, you uncover chilling secrets hidden within the town.
Generation Exile
A solarpunk, turn-based colony builder set inside a starship carrying the last remnants of humanity. The gameplay revolves heavily around closed-system resource politics and governance, requiring you to navigate procedurally generated crew mechanics, handle sudden resource crises, and make tough administrative choices via narrative pop-up events to maintain social order.
You are aboard humanity’s first and final generation ship, a last-chance expedition now teetering on the rim of collapse. One step at a time you must rebuild society and the ship’s fragile ecosystems — using only what you brought with you — in this turn-based narrative city-builder.

You are the Judge!
This simulator places you directly on the bench. While it presents as a logic puzzle game, its core systemic function is to force the player into the role of state-appointed arbiter. It doesn't just ask you to solve a case; it forces you to reconcile legal truth (what the evidence proves) with institutional utility (what the state expects of you). It exposes how legal systems often prioritize the maintenance of order and public perception over actual equitable outcomes, forcing you to make decisions that often feel morally wrong but administratively necessary.
As a judge of the Kobardde court, solve complex cases inspired by actual events. Your decisions will directly affect people's (and perhaps yours) lives. You may have to make difficult decisions for your family, country, and life. What kind of judge will you be?

Before the Night
This macabre horror-action game functions as a twisted, dark political fable. It takes place in a world where the natural hierarchy is inverted: highly intelligent, anthropomorphic animals run a functional society, and humans are kept as mute, low-IQ pets. By taking a magnifying glass to the complete structural imbalance, systemic control, and casual cruelty of this dynamic, the game serves as a visceral allegory for real-world systemic exploitation and how ruling classes justify subverting the rights of the powerless.
"What do rabbits eat at night?" Before The Night is a horror action adventure. Try to survive in a small and cute animal village! At night, animal friends turn into crazy monsters! Join the cute pet Lisa's journey!
Systematic Archiving & Counter-History

Where the Water Tastes Like Wine
This is a sprawling narrative-adventure set during the Great Depression. Systemically, it functions as an autopsy of the American Dream. You travel across a map of the United States, collecting the stories of marginalized people, migrant workers, hobos, refugees, and those left behind by industrial capitalism. The game argues that history is not just state records; it is the sum of personal experiences. By forcing you to trade these stories as currency, it illustrates how grassroots myths are constructed to survive systemic hardship, critiquing how manifest destiny has historically overlooked the humanity of the displaced.
Where the Water Tastes Like Wine is a Narrative-Adventure game about traveling, sharing stories, and surviving manifest destiny. Featuring gorgeous hand-drawn illustrations, Where the Water Tastes Like Wine combines 2D visuals with a 3D overworld US map.

Braid: Anniversary Edition
While famously known as an emotional puzzle-platformer about time manipulation and a broken relationship, Braid contains a heavy, hidden historical-political layer. Hidden texts throughout the game, culminating in its famous epilogue quotes, directly reference the Trinity nuclear test, J. Robert Oppenheimer, and the geopolitical anxieties of the dawn of the nuclear age. The "Princess" you are desperately trying to chase is widely interpreted by players and analysts as an allegory for the atomic bomb itself, an irreversible scientific discovery that forever shifted global state power.
Solve puzzles by changing the flow of time in this remaster of the classic, award-winning game Braid. This remaster has new puzzles, hand-repainted graphics and fully reimagined sound, and a completely unreasonable amount of developer commentary.

Mexico 1921: A Deep Slumber
Set directly in the wake of the Mexican Revolution, you play as a young photojournalist named Juan Aguirre investigating the historical 1928 assassination of President-elect Álvaro Obregón. The game acts as an active political thriller; you explore historical city structures, eavesdrop on hidden conversations, collect institutional artifacts, and use your camera viewfinder to gather front-page evidence exposing how deeply rooted political conspiracies and rival factions fought to shape the country's early 20th-century trajectory.
Immerse yourself in an emotional and intriguing narrative adventure video game about the awakening of a country.

Cantaloupe Chronicle
You play as a young intern reporter working for a small-town newspaper in the American Midwest. While exploring the town to write local stories, the game shifts directly into municipal and civic politics. One of your major objectives involves organizing a local protest to stop the town hall and the mayor from demolishing a historic, tourist-friendly "Wild West" district for modern commercial redevelopment. The game explicitly touches on how local press, community activism, and historical preservation clash with the economic priorities of local government officials.
You've arrived in the cozy roadside town of Cantaloupe to begin your internship at your aunt's newspaper. Here, you'll not only learn how to craft compelling articles but also uncover the big mystery hidden in the town's past. Explore Cantaloupe by collecting items, engaging with locals, and solving puzzles to uncover a series of smaller stories to write about. Keep your eyes peeled for clues related to the big mystery—the key to your final, front-page article. The game offers a variety of topics for you to explore and write about using a custom text editor. Don't worry, you don't have to write all the text yourself—you'll find clues that unlock text blocks, which you can easily insert into your articles with a simple click. Your ultimate goal is to piece together the story behind a mysterious body found years ago and uncover the truth. Discover the charming locations in and around Cantaloupe, filled with atmosphere and intriguing characters to meet. Immerse yourself in this laid-back experience and soak in the soothing ambiance of a small, roadside town.

Letters of War
Actively billed as a spiritual successor to Valiant Hearts, this narrative adventure tracks a British family during World War II. It switches between the perspectives of Liam, a simple carpenter serving in the 8th British Army, and his young daughter Rosie, waiting at home. The game features explicit historical context through collectable journal notes and text panels detailing the Blitz, the Battle of Monte Cassino, and the horrors of internment and concentration camps like Auschwitz. It acts as a direct exploration of the human and geopolitical cost of wartime fascist regimes.
Letters of War is an adventure war drama inspired by real events and a spiritual successor to the legendary Valiant Hearts: The Great War. Help a simple British carpenter not lose touch with his little daughter during World War II. Connect their destinies with the help of letters.

Botany Manor
On the surface, this is a serene puzzle game about growing rare plants in a Victorian estate. However, the background lore tells a very specific socio-political story. You play as Arabella Frome, a female botanist in the 19th century. As you explore her manor, you uncover letters and documents highlighting the immense systemic barriers she faces, scientific societies outright rejecting her research, journals refusing to publish her work because of her gender, and the broader societal push to keep women confined to domestic hobbies rather than recognized professional fields.
Welcome to Botany Manor, a stately home in 19th century England. You play as its inhabitant Arabella Greene, a retired botanist. Explore your house and gardens, filled with botanical research, to figure out the ideal habitat for a collection of forgotten flora. Grow each plant to discover the mysterious qualities they hold…

Phoenix Wright: Ace Attorney
It is incredibly easy to brush this off as a dramatic, colorful anime-style visual novel. However, systemically, the entire Ace Attorney universe is a direct, satirical mirror of the real-world Japanese legal system, specifically its historic 99% conviction rate. The game operates under a hyper-punitive, highly unfair legal infrastructure: defense attorneys are given a maximum of three days to prove an absolute alternative theory of a crime, state prosecutors routinely withhold critical evidence to protect their political records, and the judiciary operates with a massive systemic bias toward state-enforced guilt. It forces you to actively fight against an unyielding, deeply bureaucratic legal machine to prevent innocent citizens from facing immediate state execution.
Meet Phoenix Wright, the rookie defense lawyer new to the scene with the wildest cross-examination skills in town! Take on five intriguing cases to reveal dramatic, stunning, and even comical court proceedings. Use both the touch screen to investigate the crime scenes, question witnesses and present shocking evidence. “Objection!”...It’s outrageous fun! You won’t be able to put down this laugh-out-loud, riveting adventure!

Chronique des Silencieux
Set in 1970s France, you play as a young investigator uncovering deeply buried family and historical secrets. The narrative background is heavily intertwined with the political history of mid-20th century France, dealing with the long-lasting social trauma, institutional silences, and cover-ups left behind in the wake of World War II and the collaborationist Vichy regime.
Set in 1970s southern France, you play a rookie private eye tasked to dig out the secrets of a stubborn old man. Think on your feet while you follow your leads : ask questions to witnesses, detect their lies, hypothesize why and finally confront the silent ones running from their past.

Orwell: Ignorance is Strength
An interactive surveillance-narrative game where you manipulate information via a browser-based interface. Systemically, it acts as a cynical autopsy of the modern security state and a simulator for the weaponization of data and the manufacturing of public consent; you are forced to exploit your access to private digital lives to cherry-pick truth, manipulate public discourse, and systematically ruin lives to ensure the state’s preferred narrative remains dominant, effectively turning you into an unwitting architect of the very systemic paranoia and institutional gaslighting you are tasked with maintaining.
Step into the shoes of a government official in a top-secret department of the Orwell surveillance program. Given the power to both uncover and fabricate "the truth", how far will you go in the service of your country? Season 2 of Orwell, the award-winning surveillance thriller.

Essays on Empathy
This is a curated collection of ten short, experimental narrative games by Deconstructeam (the developers behind The Red Strings Club). Several of these micro-games handle heavy political and structural concepts. For example, Behind Every Great One explores the suffocating patriarchal dynamics of a traditional marriage, while other entries explicitly touch upon gender identity, marginalized queer spaces, and the alienating nature of labor under capitalistic systems.
A curated compilation of Deconstructeam's best efforts in seeking new narrative experiences in games. Explore 10 unique, offbeat tales including "De Tres al Cuarto," a brand new short experience exclusive to the compilation about a couple of two-bit comedians trying to make it big.
State Collapse & Historical Precarity

Detention
This is a landmark psychological horror game set in 1960s Taiwan under martial law. It directly explores the suffocating reality of living under an authoritarian regime where books are banned, free speech is criminalized, and citizens are encouraged to inform on their friends and teachers to the military police. The horror stems not just from supernatural entities, but from the raw, historical trauma of state oppression, betrayal, and the lethal consequences of political dissent during the White Terror.
Detention is a atmospheric horror game set in 1960s Taiwan under martial law. Incorporated religious elements based in Taiwanese/Chinese culture and mythology, the game provided players with unique graphics and gaming experience.

Antioma
While framed as an emotional, dark adventure about a young boy named Kiddo escaping a hospital to find his mother, the narrative includes a prominent sub-plot focusing on systemic institutional corruption. As you solve puzzles and sneak through the facility, you gradually uncover a web of malpractice, corporate cover-ups, and admin-level corruption within the hospital's leadership, revealing how institutional structures fail vulnerable patients.
Antioma is a touching adventure game about a kid, who spent almost his whole life in the hospital. Dive into a touching story The little boy Kiddo has spent most of his life in the hospital. Little does he know what a complicated and fascinating world lies concealed beyond the hospital walls. Today, on Kiddo's birthday, his mom wasn't around. Instead of her, the boy met Shadow, who inspired him to escape from a hospital and search for his mom. Solve puzzles, hide and run from enemies, make friends, and help the boy get home. Real adventures lie in wait for Kiddo! Now his fate is in your hands…

A Highland Song
On its surface, this is a beautiful rhythm-platformer about a girl running through the Scottish Highlands to reach the sea. However, its environmental storytelling is deeply tied to the socio-political history of the land. The routes you travel, the ruins you pass, and the stories told by the people you meet reflect the history of the Highland Clearances, shifting territorial ownership, land rights, and the systemic displacement of traditional communities in favor of industrialized agriculture.
Enter the Highlands. Lose yourself. Find harmony. Reach the sea. A narrative adventure with rhythm and survival elements, from the creators of Heaven’s Vault and 80 Days.

All Will Fall
This post-apocalyptic, physics-based survival city-builder tasks you with managing a vertical settlement floating over an endless ocean. The core loop is deeply political: you have to govern three distinct societal factions (Workers, Sailors, and Engineers), each with clashing infrastructure, housing, and resource demands. As their leader, you are forced to make heavy administrative and ethical policy choices to balance their morale, handle incoming refugees, and prevent strikes that could halt the city entirely.
A post-apocalyptic city builder where every structure can collapse. Master a unique physics-based 3D construction system, create a sprawling vertical settlement on water, scavenge for resources, explore the ocean, and ensure your colony's survival by making difficult yet necessary decisions.

60 Seconds!
A dark comedy survival adventure where you control a family attempting to endure a nuclear apocalypse in a fallout shelter. It is a cynical study of cold-blooded resource rationing and the fragility of the social contract; you must make impossible moral trade-offs, deciding who eats and who starves, to prolong the survival of your kin, exposing how extreme environmental collapse strips away the veneer of humanity to reveal the desperate, predatory nature of individuals when forced into a state of total, institutional isolation.
As Ted, a responsible citizen and a family man, you are faced with a slight disturbance to your happy, suburban lifestyle. THE NUCLEAR APOCALYPSE. With only 60 seconds left to impact, guide Ted in a mad, intense and action packed dash through his house in search of his family and useful supplies. Everything will be against you - time, your very own furniture, the house that's different every time you play and the fundamental question - what to take with you and who to leave behind? Reaching the fallout shelter in time and alive is only the beginning. Whatever you scavenged and whoever you saved will play a vital role in your survival. Each survival story will be different, with every day surprising you with unexpected events. Will all of these stories end well? It's up to you. Ration food and water, make best use of your supplies, face difficult choices and even venture into the wasteland.

Great Houses of Calderia
A feudal grand strategy sim that strips away the romanticism of noble life to expose the cold, transactional nature of dynastic maintenance. Systemically, it acts as a simulator for institutionalized nepotism and state-scale human trafficking; you are forced to treat your own family members as fungible bureaucratic assets, marrying them off for land, exploiting their traits for tax efficiency, and deploying them as spies or pawns to safeguard your economic monopoly, all to ensure the structural survival of a parasitic house that views its own people and lineage as little more than capital to be liquidated for political gain.
Great Houses of Calderia is a Feudal Grand Strategy game focusing on family dynamics & stories. Use your family strengths to compete against rivals to rise in the ranks of Calderia - produce, trade, scheme, bribe, and battle to build your legacy of power!

Black Skylands
While visually an action-heavy sky-pirate twin-stick shooter, its worldbuilding is explicitly political. The protagonist, Eva, is a half-foreign marshal navigating a world split by historical geopolitical conflicts. Her homeland functions essentially as a colony of a larger empire ("Uzyna") that views policing the area as a burden, while hostile factions like Kain's Falcons act as warlords taking advantage of the power vacuum. The story heavily touches on national prejudice, wartime trauma, and territorial sovereignty.
Earth has been turned into thousands of flying islands. The survivors are at war for resources. You are an airship captain who wants to reach Black Skylands, a scavenger’s paradise. To do so you must destroy hordes of hostile monsters and find peace and prosperity for your people.

Diluvian Winds
A narrative management game where you play as a lighthouse keeper resisting the effects of severe, anthropocene-driven climate collapse. As sea levels rise and massive storms destroy the surrounding infrastructure, a steady stream of displaced animal-travelers arrive at your door as refugees. The gameplay requires you to manage localized resource allocation, mediate community friction, and expand your shelter to accommodate a population fleeing global environmental devastation.
Diluvian Winds is a management game set in a small hamlet at the foot of a lighthouse. Welcome weary travelers and help each other to try and survive the unpredictable weather. Grow your hamlet on land, under the sea or among the clouds.

Elsinore
A brilliant time-loop narrative game that reimagines Shakespeare’s Hamlet from the perspective of Ophelia. Rather than a simple romance or tragedy, the game frames Elsinore Castle as a highly volatile, toxic political powder keg. Ophelia must navigate a claustrophobic web of state surveillance, military conspiracies, royal assassinations, and structural gender dynamics to prevent a bloody international war between Denmark and Norway.
Elsinore is a time-looping adventure game set in the world of Shakespeare's Hamlet. Elsinore combines strong social simulation elements, a dynamic story that reacts immediately to player decisions, and a world full of diverse characters with secrets to uncover. Can Ophelia prevent the tragedy that lies before her?

Bad North: Jotunn Edition - Deluxe Edition
A minimalist real-time strategy game about defending a series of small island kingdoms from Viking invaders. It deals with the raw, tribal politics of territorial defense, sovereign borders, and the collapse of localized leadership under sudden external military pressure.
Bad North: Jotunn Edition Deluxe Edition is an upgrade for the Bad North Game Upgrade includes: Enhanced Commander Portraits Show the invading forces the might of your kingdom with new royalty-themed artwork. Original soundtrack files Composed by award-winning sound designer Martin Kvale, available for digital download.

Crown Gambit
A dark dark-fantasy tactical narrative game where you play as three paladins caught in a brutal political crisis following the death of the King. The country is fracturing, and you are forced to choose which heir to back for the vacant throne. Every tactical victory and narrative choice forces you to align with different political factions, from the wealthy, corrupt elite trying to preserve their feudal privileges to desperate peasant revolutions seeking to tear down the monarchy entirely.
Choose the next sovereign in this dark fantasy game, featuring card battles and visual novel-like dialogues with multiple endings. Play your cards well, use your skills with care, and move carefully in these turn-based battles, where the weak rely on luck and the Heroes on their talent.

Best Month Ever!
Set during the intensely political backdrop of 1960s America, you play as Louise, a terminally ill single mother on a road trip across the country with her biracial son, Mitch. The game handles themes of deep-seated racial prejudice, socioeconomic inequality, labor exploitation, and systemic bias. Every choice you make directly shapes how Mitch learns to navigate a politically hostile and structurally unjust society.
Join Louise in the 1960s USA and secure the future of her son Mitch.
The Shadow / Informal Economy

Graveyard Keeper
dark comedy management sim that acts as a blatant, highly cynical satire of medieval institutional greed. The gameplay loops explicitly mock the commercialization of religion, local judicial corruption (burning "witches" as public spectacles for cash), and the bureaucratic manipulation of state and church laws purely to line your own pockets.
Graveyard Keeper is the most inaccurate medieval cemetery management sim of the year. Build & manage your own graveyard while finding shortcuts to cut costs, expand into entertainment with witch-burning festivals, and scare nearby villagers into attending church. This is a game of capitalism and doing whatever it takes to build a thriving business.

Silk Roads II: Paths of Fortune
A character-driven trading simulation where you manage a caravan across a volatile, medieval transcontinental network. It functions as a cold autopsy of historical globalization, where the path of fortune is paved by the calculated commodification of human labor and cultural exchange; you are forced to treat your companions as disposable assets, managing their morale and contracts to maximize profit while navigating a world where shifting political alliances, war, and market crashes serve only as opportunities to extract wealth from increasingly precarious supply chains.
Hire companions, master trade routes, and navigate a shifting landscape of war, weather, and wealth in Silk Roads II: Paths of Fortune - a colourful, character-driven trading sim set along the legendary Silk Roads.

Debtors' Club
You play as a debt collector working for a deeply corrupt, shady city hall. The entire gameplay loop centers on public resource management and administrative ethics. You must manage a team of municipal employees, interrogate the financial records of local businesses, and decide whether to ruthlessly squeeze desperate citizens to meet your daily state collection quotas or find ways to navigate the systemic decay of the local government.
Be the tax collector of a shady city hall in this narrative-driven resource management game. Talk to debtors, manage a team, make difficult choices, and challenge the city's moral decay. It's their money, but it's your job.

Irony Curtain: From Matryoshka with Love
This point-and-click comedy is a direct, sharp satire of Cold War politics. You play as Evan, a Western journalist who blindly worships the concept of communism. He gets invited to visit "Matryoshka," a fictional, highly secretive totalitarian state run by an eccentric Supreme Leader. The entire game forces you to navigate the ridiculous, upside-down logic of a hyper-bureaucratic police state. You deal with everything from strict border control and state-mandated food queues to the Minister of Propaganda, all while stumbling into a high-stakes espionage standoff between two global superpowers.
Irony Curtain: From Matryoshka with Love is a satirical point-and-click inspired by the classic adventure games. It smuggles you out of your comfort zone and throws into the middle of a Cold War spy intrigue – and there’s an even bigger game being played… Experience Matryoshka through Evan – a low-ranking, goofy journalist involuntarily pulled right into the middle of an espionage stand-off between two powers. Hop onto the wacky spy adventure, uncover secrets of the bizzare communist country (and the powerful capitalistic empire!), witness the story full of unpredictable twists and turns and discover the true agenda of the mysterious Supreme Leader!

Company of Crime
Set in 1960s London, you can play either as the leader of a criminal syndicate expanding its territory or as a chief inspector with Scotland Yard. The game examines the deep connections between criminal underground economics and city infrastructure. You actively strong-arm local businesses, pay off or blackmail officials, and exploit institutional corruption, highlighting how weak governance allows systemic criminal networks to thrive.
Company of Crime places you in the heart of 1960s London. Will you build an influential criminal empire, or head up an elite Scotland Yard task force and crack down on the rising tide of corruption? Case out targets, then dive into the melee with your hand-picked team of gangsters or detectives.

Edgar: Bokbok in Boulzac
A quirky point-and-click comedy where an eccentric hermit uncovers a massive, absurd corporate and technological conspiracy hidden directly beneath a bright, seemingly peaceful French agricultural village. It serves as a lighthearted satire on corporate exploitation and hidden municipal conspiracies.
Edgar is an adventure game set in a crazy and comic universe based on strong dialogues and colourful characters.

Card Shark
Set in 18th-century France just before the revolution, you play as a mute parlor boy taken in by the rogue Count of Saint-Germain. While the core mechanics revolve around learning and executing real-world historical card-cheating techniques, the entire narrative is a deep dive into the high-stakes political schemes of the French aristocracy. You cheat your way up from backalley taverns to the lavish courts of King Louis XV, eventually uncovering a massive royal conspiracy that threatens the entire realm's stability.
Card Shark is an adventure game full of cunning, intrigue, and delectable deceit. Enter a world where you’ll need to play your opponents better than you play your cards. Cheat your way to the top of 18th-century French society. Master deceptions using card marking, false shuffles, deck switching, false deals, and more! Use your ill-gotten gains to buy your way into the closed world of high-stakes tables. Card Shark is a new adventure that’s all about playing your cards right.

Best Served Cold
Set in an alternate-history European city on the brink of collapse, you run an underground speakeasy during a period of strict prohibition. While pouring drinks and solving a murder mystery, you are constantly interacting with a microcosm of a society in heavy strife. Your patrons spill secrets regarding ongoing factory labor strikes, political corruption, crooked police forces, and the looming shadow of an impending war.
Can you mix a cocktail while eye-to-eye with a criminal? Find out in Best Served Cold, a murder mystery set in a bustling speakeasy where you serve customers, make friends and enemies, and solve crimes. At the Nightcap bar, prohibition is a killer… and so are some of your customers!

Caribbean Legend
A sprawling historical RPG set during the Golden Age of Piracy in the 17th century. It places you right in the middle of the complex, bloody geopolitical chess match between European empires (Spain, England, France, and the Netherlands) fighting for territorial hegemony and trade route monopolies in the New World. You have to navigate shifting privateer letters of marque, colonial governance, and the economics of the slave-and-commodity trade.
An open-world RPG set in the Golden Age of Caribbean piracy. Embark on a 200-hour-long adventure, plunder cities and ships, explore the unknown, discover treasures, forge friendships, earn bounties on your head, and charm the ladies on your path to ultimate freedom!

Jennifer Wilde: Unlikely Revolutionaries
Set during the turbulent post-WWI era of 1921, this narrative point-and-click adventure moves across France, England, and Ireland. You play as Jennifer Chevalier, a young French artist investigating her father’s murder with the help of the ghost of Oscar Wilde. The investigation plunges you directly into real-world historical conflicts, forcing you to navigate secret government agencies, British military spy networks (SIS), and the active cells of the Irish Republican Army (IRA) during a historic revolution against imperial rule.
In 1921, young French artist Jennifer Chevalier becomes embroiled in death, espionage and revolution, assisted by the ghost of Oscar Wilde. A hand-drawn Point & Click adventure with a unique comic book inventory design.

Don Duality
A narrative-driven management sim where you act as the CEO of a media empire, balancing clean business operations with covert criminal activity. Systemically, it acts as a simulator for the laundering of political influence and the symbiosis between legitimate institutional power and underworld crime; you must manipulate public opinion, manage illegal resource streams, and balance the precarious act of keeping your respectable public face intact while expanding a brutal syndicate, illustrating how structural power in modern society is often built upon the quiet, violent exploitation of the very systems that claim to regulate it.
Don Duality is a tycoon game with card mechanics. Send your gangsters to beat out debts, rob banks, steal valuables and launder the money they earn in your establishment. Hire staff for your restaurant and upgrade it

Hauma: A Detective Noir Story
A graphic-novel-style visual novel set in Munich, where you play as Judith, a former detective who was forced off the police force for digging too close to systemic corruption. The investigation kicks off at an Oktoberfest bombing and quickly unravels into a massive conspiracy involving the city's political upper echelons, aristocratic elite, and a hidden historical societal network, directly touching upon how institutional power structures manipulate public security to protect themselves.
Hauma is an episodic noir interactive graphic novel centered around the exploits of former detective Judith, her fixation on an old murder investigation, and how this unravels conspiracies within the upper echelons of society.

EarthWorms
On its face, it's an abstract, surreal point-and-click horror game about a detective investigating parasitic, plant-like tentacles invading a secluded island. However, the narrative shifts sharply into weird political territory. The island is run like a miniature closed regime under a strict cult of personality. You eventually face a direct ultimatum that forces you into a "join us or die" political alignment check. It uses surrealism to mask a commentary on ideological compliance, eco-terrorism, and autocratic control within isolated populations.
The Earthworms is independent, artistic, point & click game placed in surrealist world of science-fiction.

I am Future
A post-apocalyptic survival game set on a flooded skyscraper roof. While peaceful and cozy, the background worldbuilding is built entirely on the debris of late-stage corporate capitalism, exploring an Earth abandoned by wealthy corporate elites after an unchecked environmental collapse.
I Am Future is a relaxing survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, cook delicious food, dismantle tools for crafting resources, automate chores by recruiting cute robots, and uncover the mystery behind the catastrophe.
Beholder 2
Android - Linux - Mac
Every citizen of our great State dreams of working at the Prime Ministry! You are lucky, intern – your dream has come true! While you are at the bottom of the career ladder, that is more than many of your fellow citizens will ever achieve! Have you already decided what you're going to become? Will you become a diligent and responsible officer decorated by the Wise Leader himself? Or will you become a hardline careerist capable of destroying anyone who stands between you and the Prime Minister's seat? Or maybe you are just a whistle-blower? If so, who sent you? And why? Whatever the case, you are now part of the Ministry! From this moment on, no one beyond these walls has ascendance over you! You are free to shape your own future! So, what are you going to become?

Cultist Simulator
While focused on cosmic horror, the mechanical friction of the game is entirely systemic and political. Operating an underground occult organization means you are in a constant battle against the Bureau of Suppression, the state's specialized administrative and investigative arm designed to maintain public order and status quo. The game excellently simulates the paranoia of anti-establishment organizing, managing clandestine funds, hiding from state agents, and navigating the threat of institutional incarceration.
Seize forbidden treasures. Summon alien gods. Feed on your disciples. Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world. In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it. Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.

Afterparty
Two best friends find themselves dead and trapped in Hell, discovering that the underworld is not just fire and brimstone, it's an endlessly complex, frustratingly bureaucratic system of administrative rules, legal loopholes, and institutional red tape. To escape, they have to navigate the social hierarchies and political cliques of the underworld's ruling class to get an audience with Satan.
In Afterparty, you are Milo and Lola, recently deceased best buds who suddenly find themselves staring down an eternity in Hell. But there's a loophole: outdrink Satan and he'll grant you re-entry to Earth.

Bootleg Steamer
Set during the American Prohibition era of the 1920s, you command a smuggling vessel moving alcohol across coastal waters. The gameplay forces you to directly outrun and outmaneuver the Coast Guard and federal law enforcement, illustrating the friction between strict moral state legislation and the inevitable rise of organized criminal syndicates that exploit those systemic gaps for profit.
Bootleg Steamer is a top down tactical trading game. Using a ship to smuggle alcohol, earn steep profits while evading authorities. Invest earnings to hire more crew and purchase upgrades. Create criminal contacts to improve your operation with the goal of accruing a massive fortune.
Beholder 3
Nintendo Switch - PC (Microsoft Windows) - PlayStation 4
When a high-ranking security officer saves you from prison, you end up a pawn in her schemes. Now you must eliminate anyone standing in the way of her secret plans and try to get your life back while working two jobs. No tenant, employee or superior is safe from your spying.
Ashland Dossier
This game deals directly with the geopolitical aftermath of World War II and the height of the Cold War. Set in 1960, you lead the International Nazi Crime Unit (INCU), a special task force dedicated to hunting down escaped Nazi war criminals who have scattered overseas. You must navigate espionage tactics, piece together clues, and outmaneuver a hostile opposing force trying to keep those war criminals free to prevent another massive international conflict.
1965, Cold War. Atrocities of WWII are almost forgotten. Nonetheless, a special task force is set out to hunt Nazis down. As its leader, you will be gathering evidence of war crimes against them and forcibly bringing these criminals to justice.
The Subaltern / Small Cog Perspectives

Four Last Things
This point-and-click comedy is built entirely out of Renaissance-era public domain paintings. The narrative targets the absolute authority and structural absurdity of the medieval Church. Your character must deliberately commit the Seven Deadly Sins just to get a official church absolution for a previous sin due to a bureaucratic jurisdictional error between regional parishes. It functions as a sharp, highly satirical look at the corruption and power dynamics of historical religious governance.
Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

Encodya
Set in Neo-Berlin in the year 2062, this point-and-click adventure takes place in a bleak cyberpunk metropolis entirely controlled by ruthless megacorporations. The protagonist is a 9-year-old orphan girl, Tina, who lives on a makeshift rooftop shelter and survives by scavenging for industrial scraps in a gray, polluted world. The entire plot is a class-conscious struggle against an oppressive corporate state, tasking you with finishing a secret plan to free the lifeless city from the clutches of profit-driven monopolies.
It’s 2062. Tina – a 9 years old orphan – lives with SAM-53 – her big clumsy robot guardian – on a rooftop makeshift shelter in Neo-Berlin, a dark megalopolis controlled by corporations.

Field Hospital: Dr. Taylor's Story
A text-based bureaucratic detective game set during an alternate-history Great War era. As a doctor running a field hospital, you are forced to make brutal administrative triage choices under severe resource constraints. You must pore over patient dossiers, backgrounds, and affiliations to decide who receives life-saving treatment and who is refused. The system is intentionally compromised, explicitly forcing you to handle political subtext—such as military commands to prioritize less-injured patients purely because of their powerful family or state connections over dying regular citizens.
Field Hospital is a narrative-driven game about hard decisions. Decide who requires treatment the most. Use any available information: family status, criminal records or medical testing. Face consequences. Find clues and investigate the tangled case of Dr. Taylor.

You are the Judge!
This simulator places you directly on the bench. While it presents as a logic puzzle game, its core systemic function is to force the player into the role of state-appointed arbiter. It doesn't just ask you to solve a case; it forces you to reconcile legal truth (what the evidence proves) with institutional utility (what the state expects of you). It exposes how legal systems often prioritize the maintenance of order and public perception over actual equitable outcomes, forcing you to make decisions that often feel morally wrong but administratively necessary.
As a judge of the Kobardde court, solve complex cases inspired by actual events. Your decisions will directly affect people's (and perhaps yours) lives. You may have to make difficult decisions for your family, country, and life. What kind of judge will you be?

Blue Wednesday
A jazz-infused narrative game about Morris, a struggling pianist trying to survive in a bustling city. It handles the mundane but deeply felt economic politics of young adulthood—balancing unfulfilling low-wage labor against artistic passion, paying rent in an unforgiving urban landscape, and the systemic alienation felt by regular citizens trying to find a footing in a profit-driven society.
Blue Wednesday is a story about jazz and love, and about failure. The boring days pass for failed jazz pianist Morris. One day is the same as the next until Morris meets jazz saxophonist Angela.

Coffee Talk
It is celebrated as a cozy, lo-fi coffee-brewing simulator, but its narrative is purely a socio-political allegory. Set in an alternate-history Seattle populated by humans and fantasy races (Orcs, Elves, Succubi), the dialogue over the counter explores deeply grounded systemic anxieties. The characters discuss the political friction of inter-species dating (a stand-in for racial and class prejudice), the precarious nature of the gig economy, corporate exploitation, and the bureaucratic hurdles faced by marginalized groups navigating modern urban infrastructure.
Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.

Ken Follett's The Pillars of the Earth
Based on the historical novel, this interactive adaptation takes place in 12th-century England during a period known as "The Anarchy, " a brutal civil war fought over royal succession. The narrative maps out the intense micro-politics of the medieval world, where the boundaries of state law, church authority, and the feudal rights of noble lords constantly clash. You experience how the political machinations of ambitious bishops and ruthless barons directly impact the physical survival, taxation, and displacement of regular working-class villagers.
England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling's father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, their way leads them to Kingsbridge. Aliena puts her expertise as a tradeswoman to good use, supporting the cathedral's construction and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip's rivals, Bishop Waleran and Wiliam, a vengeful noble rejected by Aliena, see the town and its rise to importance as a thorn in their flesh. They want to see Kingsbridge burn. The game-adaption of the world-bestseller "The Pillars of the Earth" is the first co-operative project of Daedalic Entertainment and Bastei Lübbe. This game will be more than just complementary media to the book and will instead retell the story in a new, interactive way. A team of about 20 people works to create a multi-platform adaption of this bestseller. The writers are also in contact and co-operation with the Follett Office and Ken Follett himself. Daedalic is the only studio at the time adapting such an epic reading-experience into an interactive format. The game itself will be released in 2017, at the same time the third novel of the Kingsbridge-Series will be published. The game will be internationally available for PC, Mac, Linux, PS4, Xbox One and mobile devices.

Frog Detective: The Entire Mystery
Mac · Nintendo Switch
You're a detective, and a frog, and it's time to solve 3 thrilling mysteries! For the first time, all 3 Frog Detective cases are available in one package. Play as the #2 best investigator as you find clues, question silly suspects, and look at things through your magnifying glass. Some nay-sayers have called the magnifying glass "useless", but what do they know? Frog Detective: The Entire Mystery is a family-friendly yet witty take on the detective game genre. Solve the mysteries on your own, or play along with friends as you take turns reading out the dialogue. Think you can crack the case?
Dinkum
While heavily inspired by the cozy loops of Animal Crossing, the premise is rooted in frontier settlement dynamics (strongly reflecting the historical colonization of the Australian Outback). You start in a harsh, unmapped wilderness and must act as the primary town planner, negotiating with the central government, setting up commercial zones, drawing in specific industries, and building civic infrastructure from scratch to transition a wild territory into a formally recognized municipality.
G’Day! Get ready to start a new fair Dinkum life and build your new home out in the bush. Explore tropical eucalyptus forests, scorching deserts and cool billabongs on an Island inspired by the wild Australian outback. Take care of giant wombats, play with friends and get ready for a ripper time!

Alba: A Wildlife Adventure
On the surface, it’s a cozy game about a young girl photographing animals on a Mediterranean island. However, the core conflict is entirely political: the town’s corrupt mayor has cut a deal with a wealthy developer to build a massive luxury hotel over a pristine nature reserve. Your entire objective is to kickstart a local grassroots movement, gather signatures for a petition, clean up corporate waste, and rally the community to block the local government's destructive commercial plans.
Small actions can make a big difference. Join Alba, a young activist as she sets out to save a beautiful island and its wildlife.
Farthest Frontier
In this town-building survival simulator, you lead a band of displaced settlers seeking to build a town on the edge of the known world. The game tracks the complex material politics of early state-building. You must manage a highly realistic agrarian economy, prevent disease outbreaks through public sanitation management, allocate resources to upgrade homes through distinct social classes, and build fortifications to protect your town's hard-won territorial sovereignty against raiding warlords.
Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to sustain your advancing town. Produce craft items for villagers to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.

Despelote
A beautiful, slice-of-life hybrid documentary game seen through the eyes of an 8-year-old boy in Quito, Ecuador, during the country’s historic 2002 World Cup qualifying run. While you pass a soccer ball through the streets, you constantly eavesdrop on the adults around you. The background narrative is entirely shaped by intense real-world political and economic turmoil, specifically the immediate aftermath of Ecuador's catastrophic financial crash and sudden currency dollarization, illustrating how communities use culture and sport to survive systemic precarity.
Despelote is a soccer game about people. Get immersed in the streets and parks of Quito through the eyes and ears of eight year old Julián. Dribble, pass and shoot your soccer ball around town, and see what happens when you kick it someone's way. Feel the city change as Ecuador comes closer than ever to qualifying for the World Cup.

Inua: A Story in Ice and Time
This multi-era point-and-click adventure follows three characters whose fates are linked across time in the Canadian Far North. A major historical layer centers on the 19th-century Franklin Expedition (the ill-fated British Arctic mission of the HMS Terror). The narrative explores the deep systemic friction between colonial European explorers attempting to assert imperial dominance over uncharted territories and the enduring, sovereign knowledge and oral histories of the Inuit people who have lived there for millennia.
Inua is a mystical point & click adventure about three protagonists with intertwined fates, living decades apart in the Great North. Manipulate their minds and restore the original balance of life.
De-growth & Non-Extractive Harmony
Synergy
A striking, beautifully stylized survival city-builder where you govern a human settlement on a bizarre, fragile alien planet. Unlike traditional city-builders that reward aggressive territorial extraction, this game is a hands-on exercise in deep environmental policy. The mechanics require you to closely analyze local flora and fauna, manage strict water allocation grids, and build public architecture that adapts to the environment rather than destroying it, offering a direct structural thesis on sustainability over exploitation.
Synergy is a simple Half-Life 2 Modification (Mod) that enables you to play through the Half-Life 2 series and many other 3rd-party campaigns cooperatively with friends

The Wandering Village
You manage a settlement built on the back of a giant, wandering creatur. The game is a systemic study of parasitic vs. symbiotic economic structures. You must build your village while deciding whether to extract resources directly from the creature (hurting it, potentially killing your only means of transport) or build a symbiotic relationship that sustains both. It acts as a clear allegory for the relationship between industrial-scale human settlements and the fragile, finite ecosystems they occupy.
The Wandering Village is a city-building simulation game with survival and rogue-like elements. Build a village on the back of a giant, wandering creature, farm crops and forage resources to keep your villagers alive and form a symbiotic relationship with your giant host to survive together in a hostile, yet beautiful post-apocalyptic world.

Garden Story
A beautifully stylized, cozy action-RPG starring cute fruit and vegetable characters. Beneath the adorable exterior, the core narrative focuses heavily on civic duty, collective community rebuilding, overcoming institutional isolationism, and re-establishing public infrastructure to unite a fractured society against an environmental threat.
Unify a broken community as the newly-appointed Guardian of The Grove. Traverse a vibrant island to combat invasive Rot, inspire its inhabitants, and rebuild your home. You won't have to do this alone: fruity friends await, ready to lend a hand!

Stardew Valley
A vibrant farming and social sim where you revitalize a neglected homestead and reconnect with a tight-knit community. While it is a heartwarming exploration of rural renewal, it simultaneously offers a sharp critique of modern alienation; it juxtaposes the deeply rewarding labor of cultivating the land against the creeping influence of corporate entities like JojaMart, highlighting the tension between authentic, local self-sufficiency and the hollow, standardized convenience of industrial-scale consumerism.
Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!
Havendock
A survival city-builder where you build a community on a floating ocean platform. Much like other climate-adjacent builders, it deals with the base politics of handling incoming refugees, managing centralized resource rationing, and setting up localized public utility policies to keep a displaced population alive.
A simulation game where you build a town in the middle of the sea. Reach self-sufficiency, invite travelers to join you, then manage their needs and research new facilities to keep them happy. Build a submarine and discover islands to produce increasingly complex resources.
Environmental Degradation & Extraction

Deponia
Beneath its whimsical point-and-click comedy surface, Deponia takes place in a highly stratified, dystopian society. The world is physically split into two distinct classes: the ruling elite who live in luxury on the floating, utopian city of Elysium, and the lower class who are forced to live on the surface of Deponia, which is used as an industrialized, literal trash dump for Elysium's corporate waste. The entire narrative is driven by an anti-establishment push to breach these structural borders.
Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: The new adventure game from the makers of The Whispered World, Edna & Harvey: The Breakout and A New Beginning is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.

Bear & Breakfast
Nintendo Switch · PC (Microsoft Windows)
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast...but you’re a bear.

Coral Island
A farming and community sim that heavily emphasizes environmental policy and marine conservation. The central narrative conflict involves fighting against a mega-corporation attempting to exploit the island's natural resources for oil extraction while ignoring local ecological destruction and community protests.
Coral Island is a re-imagined farm sim game inspired by classics. Grow crops, nurture animals, and befriend the islanders. Decide whether to revitalize not only the town but also the surrounding coral reefs. Promising to keep intact what makes classic farm sim games fun, Coral Island aims to modernize and make the experience more inclusive. We feature a large cast of diverse characters and weave environmental awareness into the core game loop — all the while keeping it a wholesome good time.

Fabledom
A fairytale-themed city builder that directly gamifies feudal governance. The loop requires you to manage peasant and nobility classes, allocate tax rates, and utilize a "diplomacy deck" to manage geopolitical relations, trade agreements, or defensive alliances with neighboring fantasy kingdoms.
Once upon a Village.. Set in a wholesome fairytale world, Fabledom is the ideal laid back City builder. Enjoy the growth of your settlement, trade and use diplomacy to ally or challenge your neighbors, and most importantly, find yourself a prince or princess and live happily ever after!
State Surveillance & Totalitarian Control

Through the Darkest of Times
You lead a small underground resistance cell in Berlin from 1933 to 1945. This is a cold, calculated, and deeply sobering simulator of the costs of resistance. You must manage your cell’s morale, gather intelligence, distribute propaganda, and sabotage Nazi operations. The systemic tension is constant: one false move, one intercepted flyer, or one compromised contact leads to the brutal arrest and interrogation of your members. It perfectly illustrates how an authoritarian state uses systemic fear and surveillance to isolate and destroy dissent.
Through the Darkest of Times is a strategy game, that let's you play a resistance group in Third Reich Berlin. The game covers the entire time from Hitler's seizure of power 1933 to Germany's unconditional surrender 1945.

Little Big Adventure: Twinsen's Quest
This modern remake of the 1994 classic chronicles a planet completely subjugated by a tyrannical scientist named Dr. Funfrock. Funfrock rises to power by weaponizing a massive army of obedient clones and establishing a high-tech police state under the guise of public protection. You begin the game inside a harsh correctional facility for political dissenters, and your entire objective is to break out, evade state marshals, spark a massive planetary revolution, and dismantle the dictator's mechanical and administrative grip on the populace.
Step into Twinsun's fantastical world in this action-adventure remake! Little Big Adventure - Twinsen's Quest brings brand new visuals, new music by the original composer, and smoother gameplay to the iconic classic released back in 1994. Embark on a Timeless Adventure, Reimagined Twinsen is back in this remake featuring a new stylish makeover and modernized gameplay. Faithful to the original game, Little Big Adventure – Twinsen’s Quest takes you on an epic journey on a small planet harboring both magic and technology.

Solace State
Set in a hyper-corporatized, near-future tech metropolis, you play as Chloe, a young hacker-activist fighting against an all-seeing biotech conglomerate. The game is a direct interactive exploration of community organizing and municipal policy. You must navigate a city divided by socio-economic checkpoints, hack into corporate surveillance grids to uncover state-sanctioned human rights violations, and use your voice and social networks to unite marginalized neighborhoods into an active political movement against corporate optimization.
Can you retain your humanity while fighting against a corporate biotech conspiracy? Play as the young hacker Chloe who confronts political plots as she fights for her friends and her neighbors. Your choices in building up relationships and communities can revolutionize into hope or hostility.
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Wayward Strand
Set on a floating hospital ship, you play as a teen volunteer. The setting is an interactive study of a care facility as a micro-society. It exposes the systemic way we categorize the elderly as inconvenient, hiding them away from the public gaze. The game forces you to occupy the spaces between patients and staff, revealing how institutional rules, rigid medical schedules, and administrative apathy suppress the true lived experiences and wisdom of the elderly population.
Wayward Strand is a heartfelt interactive story, told in a unique and curious way. Play as Casey Beaumaris - intrepid teenage journalist - as she visits an airborne hospital for the first time. Uncover the airship's mysteries, and explore the lives of its inhabitants.

Torn Away
You play as a young girl, Asya, who has been forcibly transported from the Soviet Union to a Nazi labor camp. She escapes and must survive the long, terrifying journey home. The game provides a devastating micro-view of displacement and forced labor policy. Asya's journey captures the reality of children caught in the machinery of warring empires, forced to navigate environments stripped of all civic, economic, or humanitarian infrastructure.
See the tragedy of World War 2 through the eyes of a child. Torn away from your home, you become a worker in a forced labor camp. You have to survive without losing what makes us human in this war-torn world, where only the strongest prevail.

The Cosmic Wheel Sisterhood
You play as Fortuna, an exiled witch navigating the socio-political power structures of her coven. The gameplay is entirely focused on electoral politics and institutional autonomy. After centuries of exile, you return to a society fractured by rigid coven laws and internal power struggles. You must use your divination powers to influence the outcome of the coven’s grand election, essentially engaging in high-stakes political lobbying, navigating complex interpersonal alliances, and deciding how the coven’s judicial and social future should be structured.
Immerse yourself in an enchanting narrative experience as Fortuna, a fortune-teller Witch condemned to exile on her asteroid home. Craft your own Tarot deck, regain your freedom, and shape the fate of the cosmic Witch society.
Orwell: Keeping an Eye on You
Android - iOS - Linux
Using the new governmental security program that has the power to survey the online presence of every person in The Nation, you investigate the lives of citizens to find those responsible for a series of terror attacks. Information from the internet, personal communications and private files are all accessible to you. But, be warned, the information you supply will have consequences…

Seeds of Calamity
This cozy farming simulation takes place twenty years after a massive, global cataclysm. While focused on agricultural loops, it features a distinct macroeconomic structure. Your small frontier settlement is explicitly tied to the recovering capital city. To progress, you cannot simply hoard your wealth; you must actively engage in state-level recovery projects by sending raw materials, crops, and crafted tools back to the capital to stabilize the broader national infrastructure, illustrating the reciprocal economic relationship between a centralized state and its rural peripheries.
Take part in healing after the Great Calamity. Tend your farm, complete quests for the villagers, and explore dungeons filled with challenge and treasure in this cozy, solo-developed farming sim. Build a new life in a recovering world with your fluffy Spellbook Companion.

Project Hospital
A hyper-realistic management simulator that treats public health not as a casual game, but as a rigid structural grid. You are tasked with designing, staffing, and administering a major metropolitan hospital. The systemic challenge relies heavily on public utility economics: you must balance strict municipal budgets, navigate complex health insurance payouts, allocate scarce emergency room resources during mass-casualty crises, and make cold administrative choices regarding patient care quality versus institutional financial survival.
Become an aspiring architect, a successful manager and an ace doctor all at the same time. Design your very own hospital, tweak every detail or use one of the predefined models and just jump to the doctor’s duty. Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Is it the most fun for you to keep your staff and patients happy? Do you aim to cure as many people as possible or solve the most complicated cases? Or do you maybe want to become the best manager and make the biggest profit? This game will let you choose your priorities!

Later Daters: Premium
It looks like a simple, tongue-in-cheek dating simulator, but it takes place inside "Ye OLDER" retirement community. Because it centers entirely on the elderly, the game is systemically built on the politics of aging and senior care infrastructure. The visual novel directly tackles issues that are heavily bound to public health policy and socio-cultural shifts—including the corporate monetization of elder care facilities, the structural isolation of vulnerable seniors from modern urban life, and the unique historical and social struggles of elderly queer individuals navigating traditional healthcare institutions.
You're the newest resident at Ye OLDE retirement community, where you'll meet a cast of sexy seniors who are all dying (not literally) to meet you. It's a lot like summer camp, but with orthopedic shoes, bridge clubs, and more jell-o.

This War of Mine
Unlike almost every other war game, this forces you to play as ordinary citizens trapped in a besieged city. It is a grueling, systemic critique of modern warfare's impact on non-combatants. You must navigate extreme survival logic—rationing food, managing medicine, and making impossible moral choices about whether to steal from neighbors, betray others for supplies, or sacrifice your own safety to maintain the barest shred of human decency while the state apparatus above you has completely disintegrated into chaotic violence.
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle. The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive. Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.

Passpartout: The Starving Artist
These creative adventures serve as a highly grounded, biting commentary on the material precarity of the creative labor class. The mechanics force you to face the cold realities of artistic commodification, demonstrating how independent creators are systemically pressured to alter their authentic voices to appease fickle elite art critics, survive predatory gallery fees, and pay rent under an uncompromising capitalist market.
Passpartout puts you into the shoes of a French artist trying to navigate the beautifully confusing art scene. Paint and sell your own art to survive your expensive wine and baguette addiction. Passpartout was developed by Flamebait Games and released in June of 2017. It is currently available on Steam and Gamejolt.

Passpartout 2: The Lost Artist
These creative adventures serve as a highly grounded, biting commentary on the material precarity of the creative labor class. The mechanics force you to face the cold realities of artistic commodification, demonstrating how independent creators are systemically pressured to alter their authentic voices to appease fickle elite art critics, survive predatory gallery fees, and pay rent under an uncompromising capitalist market.
Passpartout 2: The Lost Artist has you back in the painting smock of your favorite green painter as you try to make a name for yourself in the art community by selling out your personal works for art that you create using an MS paint style interface.

Purgatory’s Flower
It looks like a hand-drawn 2D horror dating simulator about meeting inmates in hell, but it functions systemically as an evaluation of a carceral system. You play as a model prisoner appointed to administer care and enforce security for high-risk prisoners called "Flowers" in a highly segregated facility. The gameplay relies entirely on the micro-politics of institutional authority: you must investigate cells that physically reenact your prisoners' past trauma, make severe moral choices regarding whether to treat them with administrative cruelty or radical empathy, and navigate five distinct endings based on your willingness to subvert the prison's structural rules.
Hand-drawn 2D point and click Horror x Dating sim Meet the 'Flowers' imprisoned in hell. They long for an escape to purgatory. Your job here is simple. Listen to their stories, and break out together. Easy, right? ...But, doesn't it seem strange? These people... seem to be out of their mind, a bit.

Saucer-Like
This visually striking, hand-drawn anime point-and-click adventure follows a young man named Yanagi facing a mandatory ritual cycle. The entire narrative focuses entirely on the terrifying weight of unchallenged institutional traditions. Yanagi’s clan operates under a highly protective, unyielding traditional infrastructure: members must make a permanent, irreversible vow that either forces total compliance with the village’s structural norms or results in absolute social exile. It acts as an interactive study on how closed communities use structural traditions to crush individual autonomy.
Yanagi is a youngster facing his life´s most transcendetal day. With a divided heart, he faces an irrevocable decision that might either unite him with his clan or tear them appart forever. He knows that, once the unavoidable ritual begins, there will be no turning back...

Man I Just Wanna Go Home
This "MSPaint-noir" interactive visual novel follows a stranded, exhausted delivery courier trying to navigate an unfamiliar part of a city during a torrential storm with a dead phone and barely any money. While wrapped in a stylistic, gritty comic-strip veneer, the core loops are a direct exploration of gig-economy precarity and the vulnerability of working-class transit laborers. Your choices require dealing with harsh urban infrastructure, survival rationing, and street-level authority figures—featuring multiple branches that touch directly upon public alienation, economic desperation, and an explicit narrative choice to resist/kick a corrupt local police officer.
Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack. The story revolves around a delivery person stranded in an unfamiliar part of the city under the devastating rain. All he wants is to get home. Help him!

Phonopolis
Developed by Amanita Design, this point-and-click adventure is a direct, hand-crafted critique of absolute totalitarian control. You play as Felix, a simple garbage collector in a city ruled by the authoritarian leader. The state has installed a massive network of loudspeaker towers that blast subliminal, hypnotic audio commands to enforce total civilian submission and manufacture a perfect society at the cost of absolute human slavery. The entire aesthetic is heavily modeled after interwar political and artistic avant-garde movements like Constructivism, Futurism, and Suprematism, visual styles famously weaponized by early 20th-century European regimes for mass propaganda campaigns.oft Windows)
The story of Phonopolis tackles relatable, real-world themes and topics, focusing on manipulation and individualism, but still keeping the overall experience playful and light-hearted. Players will take on the role of Felix, a thoughtful young man who, along with his fellow citizens, faces the imminent threat of falling under the control of the city’s authoritarian Leader once and for all, effectively losing their humanity. Accidentally becoming the only person who consciously recognizes the threat, young Felix must try to stop the Leader from playing the Absolute tone...
Pikuniku
A colorful, absurdly funny puzzle exploration game that masks a savage anti-capitalist, anti-extractivist satire under a cheerful exterior. A corporate tycoon named Mr. Sunshine is offering "free money" to village locals, but in return, his massive industrial robots are strip-mining the ecosystem, stealing their corn, cutting down their forests, and draining their water supply. Your entire mechanical loop is about kicking corporate machinery to pieces, liberating resources, and helping a grassroots resistance movement collapse his high-tech monopoly.
Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure!

Postmortem: One must Die
This choice-driven narrative simulator places you in the role of an agent of Death, attending a high-society gala in a country on the precipice of violent domestic revolution. Your specific administrative task is to assassinate exactly one individual from a pool of highly influential political, cultural, and medical figures. The game is an intensive exercise in public policy ethics: you must cross-examine suspects to understand how their competing ideologies, ranging from radical free-market healthcare privatization to extreme national security border restrictions, will structurally reshape the nation's future infrastructure once they are removed from the board.t Windows)
Political Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation. Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon.

Plague M.D.
A dark comedy simulation where you act as a medieval doctor in a disease-ridden village. Systemically, it acts as a gritty, micro-economic critique of historical public health failures, showcasing how a complete lack of medical infrastructure, unchecked institutional superstitions, and local church-mandated public health policy choices directly lead to the mass death of working-class populations.
Plague M.D. is a medieval medicine simulator. Become a quack doctor stuck in a backwater village in the 16th century. Your task is to diagnose and cure the patient using the available tools, ingredients, recipes and books. This is a difficult game against time, misdiagnosis and procrastination can lead you to the stake, and every choice has consequences.

Welcome to Elk
Set in a fictional, isolated island town, this game explores the stories of real people, covering heavy themes like suicide, alcoholism, and industrial accidents. It functions as a critique of how peripheral communities are structurally neglected by the state and how they are forced to deal with institutional trauma in isolation. It challenges the player to consider how societies fail to provide adequate social safety nets, forcing individuals to rely on fragile community support systems that can be just as damaging as they are comforting.
Welcome to Elk is a biographical adventure set on an island like no other, where every character you encounter has a story to tell. From the weird and wonderful to the dark and desperate, all the tales told on Elk are based on true stories of life on the road less traveled.

Verne: The Shape of Fantasy
Set in an alternate 1888, you play as Jules Verne exploring a fantasy world. While it appears to be a standard adventure game, its foundation is a critique of the colonial industrial complex. It maps the struggle between the Nation, an aggressive imperialist power, and the natural, magical secrets of the world. Verne’s journey functions as an exploration of the moral conflict between using scientific advancement for discovery versus the inevitable imperialist pressure to weaponize that knowledge for geopolitical domination and resource colonization.
Verne: The Shape of Fantasy is a pixel art narrative experience based on the life and works of Jules Verne, which merges exploration, puzzles and interactive dialogues with the imagery of one of the most famous science fiction and adventure writers.

Unpacking
While often read as a simple cozy puzzle, the entire game acts as an interactive study in socio-economic mobility and displacement. The process of repeatedly packing and unpacking your life reveals how your economic status, changing relationships, and housing precarity dictate your physical reality.
Unpacking is a zen puzzle game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told.

The Island of Doctor Morose
This horror-adventure is a loose adaptation of H.G. Wells' The Island of Doctor Moreau. While it features body horror and survival elements, the systemic foundation is a critique of unfettered institutional science. The entire island functions as a private, offshore facility where corporate-sponsored research is conducted without oversight or accountability, justified by the vague, manipulative promise of being for the "good of mankind" a classic rhetorical tool used to excuse horrific structural human rights abuses.
A horror adventure game inspired by the art of Theodor Geisel and the works of HP Lovecraft, featuring a mixture of point and click and survival horror elements.

The Longest Road on Earth
An experimental, dialogue-free narrative series that captures the quiet, everyday moments of individuals living in a world defined by subtle economic shifts. It effectively highlights the emotional toll of small-scale, working-class displacement in a rapidly modernizing society.
A thoughtful and deeply personal narrative-title with stripped-down mechanics. The lack of dialogue or text allows you to fully immerse yourself in the chapters of four characters, each with their joys and heartache. Contains over 20 original, beautifully-sung songs.

Tails Noir
This post-noir detective story is set in a dystopian, anthropomorphic version of Vancouver. The world is explicitly built on modern political regimes and post-Soviet aesthetics. It tackles deep issues of systemic racism, class stratification, and the crushing weight of an uncaring, monolithic state bureaucracy. As you explore the city, you uncover a reality where the elite live in total luxury while the working-class population is structurally funneled into a cycle of decay, state-enforced compliance, and inevitable obsolescence.
Unfold the mysteries of a dystopic animal society inhabiting retrofuturistic Vancouver in a noir stealth adventure coming in 2019. Backbone is a pixel art cinematic adventure with stealth and action elements. As a private investigator Howard Lotor you are set to solve detective cases, interrogate witnesses, explore the intriguing retrofuturistic Vancouver, and sneak your way to safety using smell-based stealth mechanics. Backbone collides the visual and social contrasts of film noir with anthropomorphic animals and dystopian fiction. Crawl through the dark alleys of pixelated Vancouver, and experience the impactful storyline focused on themes of power and prejudice.

The Case of the Golden Idol
On the surface, it’s a brilliant series of static murder mystery logic puzzles. Structurally, however, the narrative is an autopsy of the British Empire's elite class across the 18th and 19th centuries. Every mystery revolves around a common thread: the "Golden Idol," a cursed artifact stolen by colonial explorers. The game meticulously documents how this singular object of colonial plunder acts as a structural catalyst for rot, corrupting family dynasties, bankrolling secret societies, and revealing the inherent moral bankruptcy of those who hoard wealth and influence behind the scenes of history.
A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.

Strange Horticulture
A dark, atmospheric puzzle game where you run a local plant shop. Beneath the botanical sorting loops, you are consistently pressured by regional law enforcement agents, occult secret societies, and municipal officials to use your botanical inventory to alter judicial investigations, facilitate assassinations, or sway local political cult dynamics.
An occult puzzle game in which you play as the proprietor of a local plant store. Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your collection of powerful plants to influence the story and unravel Undermere’s dark mysteries.

South of the Circle
This cinematic narrative adventure follows Peter, a Cambridge climatologist who crashes in Antarctica during the height of the 1960s Cold War. The story jumps back and forth between his freezing survival in the present and his past academic life. It serves as a sharp historical analysis of how state-enforced military paranoia infuses itself into civil spaces, forcing scientists to sign government secrecy acts, policing academic research to ensure it aligns with national defense strategies, and reducing complex human relationships into ideological chess pieces.
South of the Circle is an emotional narrative experience exploring the relationship between Peter and Clara, Cambridge academics caught up in the political conflict of the Cold War. The story focuses on the weight of life choices - between career, true love and the desire to keep our promises.

Raft
This celebrated open-world survival game places you on a tiny wooden plank in an endless ocean. Systemically, it serves as a raw, hands-on look at a post-environmental collapse economy. Humanity’s major land masses have been completely erased by rising sea levels, forcing survivors to establish a frantic, decentralized micro-economy built on constant oceanic resource harvesting. As you intercept floating industrial garbage to construct complex floating water-purification and defense systems, the game acts as a direct allegory for surviving late-stage climate destruction using the debris of the old world.
Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!

Rosewater
This point-and-click western adventure follows a freelance journalist named Harley Thompson in an alternate-history American West. The setting captures the complex macro-politics of a post-war frontier wrestling with active reconstruction. Your investigation into a missing fortune forces you to deal directly with the systemic realities of the era: exploring the deep-seated anger of displaced veterans, navigating the shaky jurisdictions of regional border marshals, and witnessing the aggressive corporate expansion of railroad barons exploiting local territories.
A thrilling wild west adventure set in the world of Lamplight City! Harley Leger and her ragtag posse embark on a harrowing journey across Western Vespuccia, facing bandits, rebels, ruthless oil barons, and many more obstacles on their quest for fame and riches. Features - A thrilling treasure hunt with 5 travel companions. How you treat and interact with them affects the story. - Traditional adventure game puzzles (i.e. inventory-based) some with more than one solution. - Fully rotoscoped animations, including cinematic closeups. - High resolution 1280x720 graphics (yes, that's 720p!) - Full music score by Mark Benis, featuring live instruments. - Meet over 50 professionally voiced characters.

Sanya
This hand-drawn narrative adventure follows a seven-year-old boy named Sanya enjoying the final days of summer. While framed through the innocent, carefree eyes of a child, the environmental storytelling is deeply embedded in the harsh socio-economic reality of a small town during the post-Soviet 1990s. The background world is defined by severe systemic instability, visible inflation, municipal decay, and structural poverty. The narrative beautifully captures how structural macro-political collapses trickle down into the micro-realities of daily working-class family life, forced neighborhood migrations, and playground class dynamics.
2D narrative adventure game about the warmth of fleeting childhood memories: about a little boy named Sanya, his dog, his friends and many exciting adventures that await them in a small post-soviet Russian town set in the achingly strange and nostalgic period of the 90s.

Saltsea Chronicles
Set in a flooded, post-apocalyptic archipelago, you guide the multi-perspective ensemble crew of a ship trying to rescue their kidnapped captain. The entire game functions as a deep, interactive study of alternative governance and social structures. Each island you visit has built its own unique, self-sustaining society from the ruins of the old world, forcing you to engage with different municipal laws, trade barter setups, and cultural philosophies. Instead of focusing on a single hero, the mechanics prioritize group dynamics—requiring you to actively manage internal crew friction, field differing community demands, and navigate collective decision-making under absolute resource precarity.
It begins with a kidnapped captain and a stolen ship. Where it leads next? That’s up to you… In this story-driven adventure game you will explore strange and wonderful communities, uncover a deep conspiracy, and chart a journey through twists and turns, difficulties and delights.

Parallel Experiment
This is a 2-player cooperative escape-room adventure following two detectives hunting a nemesis called the "Cryptic Killer." It is a direct procedural exploration of the structural and physical traps built within a broken criminal justice apparatus. The game separates the players, forcing them to navigate distinct halves of automated, high-stakes surveillance environments. It literalizes how individuals are trapped and profiled by non-state actors who hijack industrial/municipal tools—such as hacking computer passwords, altering water flow grids, and parsing encrypted state ciphers.
Dive into the secrets of the Parallel Experiment in this 2-player co-op puzzle game. Join forces as two detectives to finally catch the infamous Cryptic Killer. And remember - communication is key!

Potionomics
These financial management sims peel back the cozy cottagecore witch trope to reveal the raw, unmitigated mechanics of industrial capitalism. In Potion Tycoon, you don't just brew magic; you build an aggressive mass-production factory assembly line, adjusting worker wages, optimizing raw material supply chains, and driving down operational costs to out-compete and bankrupt independent local vendors. Potionomics mirrors this structural precarity by forcing you to master high-stakes macroeconomic haggling and debt-management loops to prevent your independent shop from being completely consumed by predatory corporate entities.
Potionomics is a game about the business of brewing and selling magical potions. Sylvia, a penniless young witch, must save her shop from the clutches of a debt collector, but she can’t do it alone. With the help of fellow merchants, fledgling adventurers, and an overbearing owl, Sylvia will master the art of potion brewing and the nuance of salesmanship to rescue her shop. After using magical ingredients to brew up a bevy of potent wares, the budding entrepreneur will wheel and deal to make sales with a colorful cast of fickle customers, all while tackling fierce competition and an ever-changing economy. Along the way she’ll encounter classic RPG creatures and heroes of all sizes. Sprinkle in some magic and players are in for a fantastical adventure unlike any they’ve ever experienced before!

Out of Hands
This bizarre, unsettling card-based psychological horror game uses real live-action video collage graphics to depict a mind completely fracturing. While deeply psychological, the nightmare is systemically driven by modern white-collar alienation and crushing labor fatigue. Your weapons and enemies are contorted, everyday office and household objects, and you must literalize a battle against your own thoughts to cling to your sanity. It functions as a heavy, surrealist allegory for severe burnout and the loss of individual identity within an exhausting, grinding capitalist productivity structure.
Out of Hands is a card-based thriller that blends card battles, video collage and psychological horror. With nightmarish roguelike elements and live-action visuals made out of the real hands of the developer, the game provides an intriguing and spine-chilling experience that leads you to combat the mental struggles and retrieve the lost memory.

Night in the Woods
A critically acclaimed narrative adventure following Mae, a college dropout returning to her rural, post-industrial hometown of Possum Springs. It is an extraordinary socio-economic commentary on the death of the American rust belt, capturing the raw reality of generational poverty, the predatory nature of corporate expansion pushing out local family stores, and the psychological decay of communities completely abandoned by state infrastructure.
Night In The Woods is an adventure game heavily focused on story, characters and exploration, with some platforming to get around town. Mae's a cat so the roofs and ledges and powerlines are all her playground, and she's not the only one up there by a long shot. You'll also be doing various activities and interacting with the world in different ways, getting to know the townspeople, hanging out with friends, exploring Possum Springs inside and out, and venturing into the surrounding areas.

Of Life and Land
A deeply systemic settlement-building strategy game where you manage a human village alongside a fully simulated, fragile natural ecosystem. It functions as a hands-on exercise in macro-environmental politics and resource sustainability, demonstrating how aggressive territorial expansion and unregulated resource extraction directly cause ecological collapse and local famine.
Of Life and Land is a charming settlement-building strategy game paired with a rich simulation experience. Every animal and plant tries to find their place in nature while you lead your villagers to their future. Expand to different regions and trade with local factions to gain needed resources.

Oxygen Not Included
A complex space-colony simulation where you manage printed human clones (Duplicants) trapped inside a subterranean asteroid. Systemically, it is an unforgiving critique of unmitigated industrial optimization and labor expenditure. Your clones are treated as disposable inputs in a mechanical assembly line. The gameplay forces you to balance extreme material precarity—calculating public sanitation grids, managing toxic gas accumulation, and enforcing strict workplace shifts—often resulting in a loop where the environment is irreversibly ruined to maintain short-term corporate survival, making it a brilliant allegory for systemic industrial eco-collapse.
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.

Lost But Found
On the surface, this is a top-down job simulator where you act as a baggage and lost-and-found officer inside a bustling airport. However, the game systemically tests the ethics of a public/institutional employee. While you are officially expected to operate as an honest agent of the facility's transit infrastructure, the game introduces a distinct moral and systemic gray area: highly expensive, tempting consumer items pass through your hands, and you are given the explicit administrative choice to steal them and sell them on the black market for personal profit. It functions as a direct interactive look at the micro-politics of workplace integrity, institutional oversight, and bureaucratic opportunism.
A combination of a job simulator & hidden object game. In a top-down table, you are an officer who oversees the lost items in an airport. Organize those items and distribute them to people who lost their belongings. Upgrade your office, manage requests, and more.

Paradigm
Set in the surreal, dystopian, post-Soviet country of Krusz in the year 2026, you play as Paradigm, a horribly mutated prodigy child who wants to make electronic music. The background worldbuilding is a scathing, absurdist satire of corporate dominance. The entire region is physically and economically crushed under the heel of Duka Corporation, a multinational monopoly that profits from bio-engineering custom designer babies for the ultra-wealthy. When a manufacturing error occurs, the company treats the sentient failures as worthless industrial waste, dumping them into the radioactive periphery of society to manage their own survival while dodging corporate clean-up squads.
"Paradigm is a surreal adventure game set in the strange and post apocalyptic Eastern European country of Krusz. Play as the handsome mutant, Paradigm, who's past comes back to haunt him in the form of a genetically engineered sloth that vomits candy."

Qajary Cat
Set against the historical backdrop of ancient Iran (Persia), this narrative adventure follows a tyrannical king ruling over a deeply impoverished, starving populace. The plot shifts into micro-political court intrigue when a stray cat named Babri Khan accidentally cures the king's illness, ascending to a position of extreme royal favor. The gameplay highlights the volatile nature of absolute autocracies, forcing you to navigate the intense jealousy, backstabbing, and corrupt machinations of court factions fighting to manipulate the monarch's decrees and maintain their aristocratic privileges.
The Qajar Cat is the story of a mother cat together with her kitten which, accidentally, becomes the apple of the Iranian King's eye. The King (Naser al-Din Shah Qajar) takes it under his roof and bestows all kinds of lavish royal blessings to it. Becoming jealous of the cat, the women in the harem steal it by way of a nocturnal plot and throw it down a well to get rid of it. This is the vicissitudinous story of this cat to get back to the King's court.

The Red Strings Club
This cyberpunk narrative game is a profound, interactive exploration of the "benevolence" of corporate technology. You play as a bartender who can influence people's emotions by mixing drinks. The core systemic conflict is between a massive corporation planning to release an implant that deletes human anxiety and depression, and your characters who believe such forced happiness destroys the core of human autonomy. It is a brilliant, highly philosophical investigation into whether institutions should have the power to program human emotion to eliminate social friction.
"The Red Strings Club is a cyberpunk narrative experience about fate and happiness featuring the extensive use of pottery, bartending and impersonating people on the phone to take down a corporate conspiracy."

Lair of the Clockwork God
This brilliant, genre-bending hybrid combines a traditional point-and-click adventure with a hardcore puzzle-platformer. You control Ben (who refuses to do anything but classic adventure game loops) and Dan (who wants to be a modern indie platformer hero). While incredibly funny, the overarching narrative is an explicit, biting meta-critique of the video game industry's late-stage capitalist mechanics. It directly satirizes the corporate pressure to optimize art for consumer trends, the exploitation of developers, and the commercialization of independent art to appease massive platform holders.
A fast-paced Point-and-Click adventure for the modern era! Join adventurer Ben and wannabe indie darling platformer Dan in a race against time to prevent all the Apocalypses happening at the same time.
Murders on the Yangtze River
Following an Ace Attorney-style horizontal loop, you play as a traveling detective in early 1900s China. The narrative is heavily driven by the intense historical and socio-political transition of the late Qing Dynasty. Your cases place you right at the intersection of local customs colliding with Western legal influences, highlighting the deep-seated friction of foreign colonial presence, domestic judicial corruption, and the societal landscape of China on the brink of massive revolutionary shifts.
"Murders on the Yangtze River" is a horizontal axis Chinese-style whodunnit detective game developed by OMEGames Studio. Players will find out the hidden truths of the final case through investigating and reasoning a pile of fantastic cases.
Out and About
On the surface, this is a cozy foraging and crafting simulator. Structurally, the game is built entirely around environmental conservation and local civic action. Following a catastrophic storm that decimates the town of Portobello, the entire gameplay loop centers on rebuilding public infrastructure through grassroots community organization. You use real-world botanical knowledge to brew remedies and cook supplies, establishing a localized mutual-aid economy aimed at transforming a fractured neighborhood into an active, self-sustaining ecosystem.
You've come to help your Granny after a terrible storm destroyed her cottage and wreaked havoc in her idyllic coastal town. Can you find a way of restoring her home and uniting the townsfolk? Connect with nature by foraging, gardening, and cooking, then try out your new skills in the real world!

Ready, Steady, Ship!
This chaotic cooperative simulator tasks you with manually rebuilding and operating broken factory conveyor belts to ship cargo. Beneath its bright, arcady physics loops lies a direct, highly cynical reflection of modern warehouse labor precarity. The game treats your playable characters as completely disposable warehouse inputs, continuously escalating supply-chain metrics, adding hazardous industrial machinery, and demanding absolute efficiency without providing any safety nets, perfectly satirizing top-down corporate logistics optimization.
Grab a buddy for this chaotic couch co-op puzzler. Use various tools and equipment to assemble the most efficient conveyor belts to keep the goods flowing. Supports single-player but is best played in 2-player couch coop.
Scriptorium: Master of Manuscripts
You operate as a master scribe running a medieval monastery workshop. Beneath the satisfying layout puzzles where you design, illuminate, and copy sacred texts, the game serves as an interactive look at the monopolization of knowledge infrastructure. Before the invention of the printing press, the monastic scriptorium was a critical political and ideological hub. Your choices in executing manuscript commissions directly impact how information, history, and religious doctrines are codified, preserved, and distributed across the feudal class hierarchy.
Run your manuscript workshop, receive orders to illustrate medieval books, decorate them any way you like, send them back to clients to get paid, and unlock new jobs, decorations, and items. Welcome to your very own medieval scriptorium!
Oxenfree
Android - iOS - Linux
Oxenfree is a supernatural adventure game. Rites of passage and Senior year traditions set the stage for a group of friends sneaking off to Edwards Island, an old military outpost with no phone service. Players will take on the role of Alex as she brings her new stepbrother Jonas to an overnight party gone horribly wrong. Inspired by classic cult films like Stand by Me and Poltergeist, Oxenfree is an adventure that pulls from the past but looks to the present. “It’s a coming of age story where players control how their hero comes of age,” says Sean Krankel, co-founder of Night School. “We’re drawing on the fond and mortifying aspects of being in your late teens, and setting it against a dangerous and ghostly backdrop.”

Terra Nil
This is a reverse city-builder. Traditional city-builders reward players for strip-mining the land and centralizing industrial power. Terra Nil does the opposite: it forces you to build the infrastructure necessary to scrub industrial waste, restore complex biomes, and reintroduce native fauna, all with the explicit goal of leaving the land exactly as it was before industrial encroachment. It is a profound, systemic challenge to the idea of development, positing that true progress is found in restorative ecological justice rather than perpetual expansion.
Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.

Potion Permit
While operating primarily as a cozy, small-town slice-of-life crafting RPG, the overarching narrative is framed entirely around severe institutional distrust and public policy friction. Your arrival as a chemist representing the centralized medical bureau of the capital sparks intense political resistance from an isolated island community that has historically suffered from state-sponsored industrial pollution and systemic municipal neglect.
Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.

Planet of Lana
On the surface, this looks like a beautiful, cinematic sci-fi puzzle platformer about a young girl and her cute creature companion trying to rescue her sister. If we look at the underlying worldbuilding, however, the entire narrative is a macro-critique of aggressive, non-negotiable technological intervention. A peaceful, self-sustaining fishing village is violently torn apart when a massive, automated alien army drops from the sky. The mechanics force you to navigate a landscape completely occupied by a foreign, highly industrialized mechanical force that is systemically capturing the local organic population and altering the natural ecosystem, turning a simple rescue mission into an interactive exploration of surviving a total territorial occupation.
A young girl and her loyal friend embark on a rescue mission through a colorful world full of cold machines and unfamiliar creatures. Planet of Lana is a cinematic puzzle adventure framed by an epic sci-fi saga that stretches across centuries and galaxies.

Nine Sols
Developed by Red Candle Games (the creators of Detention), this incredible "Taopunk" action-platformer follows an ancient warrior seeking vengeance against the nine ruling despots of a massive, technologically advanced sanctuary called New Kunlun. Beneath its stylized sci-fi mythic shell lies a deeply disturbing narrative about institutional violence and horrific class dynamics. The ruling Solarian race treats the native human population as literal mindless livestock, breeding and harvesting them in localized containment zones like Peach-Blossom Village to extract their brains and power a utopian digital matrix (Soulscape) for the elite, delivering a profound look at the moral bankruptcy of authoritarian preservation.
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat, immersive storytelling, and unique Taopunk setting. Embark on a journey of Asian fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

Queer Man Peering Into A Rock Pool.jpg
This narrative walking simulator follows an amnesiac man exploring a surreal, submerged island. Systemically, your only connection to progress is an entity sitting in a literal hole in the ground called "Admin." To retrieve physical furniture, emotional tokens, or fragments of your memories, you are forced into an administrative labor trade loop, scavenging the beach for lost digital data artifacts called "chunkies" and filing them with Admin, transforming personal trauma processing into a rigid institutional transaction loop.
A joyful, strange experience in which a middle-aged queer man toddles around an island attempting to re-furnish his empty house.

The Sexy Brutale
Set in a high-end mansion during a masquerade ball, you are forced to relive the same day repeatedly to stop the guests from being murdered. Beneath the "murder mystery" puzzle loop, the game functions as a sharp, scathing critique of aristocratic impunity. Every murder is a calculated, cold-blooded act of violence committed by the elite to protect their secrets, wealth, and status. Your entire gameplay loop is about intervening in a system that is rigged to protect the abusers and erase the victims.
Set during a single, endlessly-looping day within "The Sexy Brutale" - a stately English mansion converted into a bizarre casino and named by the enigmatic Marquis - players take on the role of elderly priest Lafcadio Boone. To progress, Boone must hide, watch and learn the colorful stories of the other guests at the ball in order to save them from grisly deaths at the hands of the mansion’s staff.

Venba
Following an Indian family that migrates to Canada in the 1980s, the game uses the act of cooking as a lens to view the systemic struggle of immigrant life. It captures the very real economic and social pressures that force immigrant families to assimilate, showing how the host country's infrastructure, the jobs available, the social isolation, and the pressures of economic survival, systemically erase the cultural heritage of displaced communities.
Venba is a narrative cooking game, where you play as an Indian mom, who immigrates to Canada with her family in the 1980s. Players will cook various dishes and restore lost recipes, hold branching conversations and explore in this story about family, love, loss and more.

Urban Myth Dissolution Center
You work for an organization that specializes in investigating and dissolving urban myths. Systemically, the game functions as a sharp satire of state-managed narratives. You are part of an institutional infrastructure dedicated to ensuring that public belief remains stable; your job is to systematically debunk, suppress, or contain phenomena that threaten the perceived "reality" maintained by municipal authorities, highlighting how institutions use logic and authority to control the public imagination.
Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!

Lake
A cozy slice-of-life narrative game where you play as Meredith, a 1980s software engineer who returns to her small hometown to deliver mail for two weeks. It subtly captures localized community politics, including small-town infrastructure development debates, the looming threat of corporate commercialization pushing out local family businesses, and the quiet shift of rural economic layouts.
It's 1986 - Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It's up to you.

Grimgrad
A grim, Slavic-inspired settlement builder that serves as a cold autopsy of communal survival under the thumb of absolute authority. Systemically, it acts as a simulator for the brutal mechanisms of state-sanctioned exploitation; you are forced to navigate the stifling, interconnected power dynamics of the Church, the nobility, and the bureaucracy, effectively sacrificing the well-being of your labor force to appease these parasitic institutions while using the threat of divine retribution or heresy to suppress dissent and maintain an illusion of order amidst inevitable societal decay.
Build your settlement to survive all the hardships of the dark Middle Ages and not to anger the Slavic gods!

Zoo Seeker
While this appears to be a standard hidden object game in a zoo setting, the core mechanic, carefully seeking and documenting animals, serves as a subtle systemic critique of the institutionalization of nature. It forces the player to engage with the reality of animals confined within artificial, human-designed environments. By focusing on the search for these creatures, it highlights the inherent tension between the institutional desire to exhibit nature and the ethical, systemic failure to provide genuine habitat, forcing the player to confront the reality of living things confined within human-created infrastructure.
Zoo Seeker is a hidden object game set in a fantasy world. Help the cats fix the mess they have caused by traveling to each world and finding the slimes hidden there.

Wytchwood
Beneath its fairytale facade, the game is about the exercise of twisted justice. You act as an adjudicator, judging which figures in the forest are wicked and punishing them, acting as a small-scale arbiter of moral policy in an uncivilized territory.
Wytchwood is a crafting adventure game set in a land of gothic fables and fairytales. As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters.

Whispers in the West
A co-op murder mystery set in the Old West. Beneath the detective mechanics, it explores the chaos of jurisdictional authority in frontier lands. It highlights how the absence of reliable state-level law enforcement forces private parties to act as judge, jury, and executioner, inevitably leading to systemic abuses where the truth is bought by whoever has the most influence, guns, or capital.
Untangle thrilling mysteries by exploring the merciless and lawless Wild Western town of Brimstone. You and your friends need to collaborate, interrogate the town's residents and piece the clues together to solve the mystery!

Viktor, a Steampunk Adventure
Set in a classic steampunk metropolis, you play as a protagonist attempting to escape the rigid, stratified society of an industrial steam-city. The game serves as an interactive look at industrial-age class struggle. It exposes the brutal reality of the city's infrastructure: a tiny, wealthy elite living in high-tech comfort, maintained entirely by the exploited, low-wage, and dangerous labor of the working class who operate the city's massive, soul-crushing steam engines. The narrative is driven by the protagonist’s attempts to subvert these structural hierarchies.
"Viktor, a Steampunk Adventure" is a comedy adventure game set in a cartoonish steampunk world. The story follows Viktor, a wild boar who tries to cope with the loss of his job by going on a quest to become a new Emperor of Austria-Hungary.

Unforeseen Incidents
This point-and-click adventure follows a handyman investigating a mysterious, fatal disease spreading through a small town. The narrative is a direct, systematic autopsy of an institutional failure. It explores how local government and public health agencies prioritize political image and containment over civilian safety, showcasing the bureaucratic wall-building that prevents the public from accessing the truth during a disaster. It is a sharp look at how information is controlled and suppressed by state authorities when the normal functioning of society is threatened by an external crisis.
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.

Untitled Goose Game
Beyond the humor, this is a masterclass in anti-authoritarian disruption. You play as a force of chaos in a meticulously ordered, high-control village. By systematically breaking the rules of the local gatekeepers, you expose the absurdity of the rigid municipal social order.
It's a lovely morning in the village and you are a horrible goose. Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. Make your way around town, from peoples' back gardens to the high street shops to the village green, setting up pranks, stealing hats, honking a lot, and generally ruining everyone’s day.

Videoverse
This narrative adventure replicates a 2000s-era social networking platform. It serves as an acute piece of media history/archaeology. It captures the specific, brief moment before the internet was fully corporatized, highlighting the systemic shift from community-moderated spaces to the rigid, sanitized, and algorithmically-policed digital environments we inhabit today.
Take a trip back to the days of the early internet and fan forums, when the video game console "Kinmoku Shark" and its online social network "Videoverse" were still popular...

Venice 2089
Set in a future Venice that is slowly succumbing to rising sea levels, you explore the city by hoverboard. The systemic interest lies in the politics of environmental abandonment. The game depicts a city that the broader state has essentially given up on. You witness the social reality of a population living in a space that is structurally destined for obsolescence, grappling with the choice between staying to preserve what remains or abandoning their history to seek security elsewhere.
The city of Venice, once a significant tourism destination but now almost uninhabited, is struggling with the unpredictable behaviour of tides. Some of the most important monuments are being taken away, among the complaints of the citizens, and the lower part of the city becomes inaccessible more often than not. In Venice 2089, you'll explore the city through the eyes of Nova, a bored teenager who has currently no clue about what to do in life and just wants to relax from the stress of their usual routine.

Uncle Chop's Rocket Shop
Set in a dystopian, bizarre galaxy, you act as a technician fixing ships in a corporate-run workshop. The gameplay loop is a satirical look at industrial labor precarity. You are subjected to arbitrary corporate requirements, broken equipment, and constant demands for speed, effectively turning the act of repair into a high-stress performance loop that highlights the dehumanizing nature of modern, high-pressure service environments.
Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! Wake up, clock in, fix ships, make friends and enemies, pay rent, upgrade your workshop, ponder the futility of your existence, go to bed and then do it all over again the next day.

Valiant Hearts: Coming Home
Like its predecessor, this narrative adventure is a poignant, micro-level look at World War I. It frames the Great War not as a series of grand battles, but as a systemic force that violently tears apart the lives of ordinary people. It focuses on the reality of being caught in the machinery of warring empires, highlighting the experiences of displaced workers, forced conscripts, and those left behind by the state-driven mobilization of a continent.
1917, as World War I rages on, two brothers will fight to survive the trenches and find each other again. Their paths will cross with new Valiant Hearts who will share the joy of reuniting and the horror of the Western Front – all desperate to find their way home.

To Hell With the Ugly
A noir-inspired investigative game set in 1950s Los Angeles. It satirizes the obsession with idealized beauty and physical perfection as a form of socio-cultural control, showing how marginalized or "imperfect" bodies are treated as liabilities by institutional forces.
An adventure game about a series of kidnappings, a murderous conspiracy... and being handsome.

The Wreck
A narrative adventure focusing on a woman processing a life-changing accident. Systemically, it acts as a subtle commentary on the fragility of individual safety nets in a society that fails to provide proper healthcare or emotional support to those caught in personal crises.
The Wreck is a mature 3D visual novel about sisterhood, motherhood, grief and survival. Follow failed screenwriter Junon as she attempts to make it through the most pivotal day in her life. Relive the past, alter the present, and embrace the future - or watch Junon's story end in a wreck.

The Rise of the Golden Idol
The direct, brutal evolution of The Case of the Golden Idol, taking the colonial-era power critique to even darker, more complex socio-political extremes.
The Award-winning detective saga returns. Uncover the truth behind 20 strange cases of crime, death and depravity in the 1970s. The world has changed dramatically - the sins of humanity have not.

This Rain Will Never End
A noir detective tale that explores the isolation of individuals in a city suffering from perpetual decay and state-enforced stagnation.
You are in a noir adventure game where you will play a cat detective who needs to investigate the suicide of the Mayor of Sunny city. Suddenly the rain started to drop endlessly and no one knows why.
Tyrion Cuthbert: Attorney of the Arcane
Similar to the Ace Attorney series but set in a magical world, this game explores how law acts as a tool of systemic control. You are a defense attorney representing defendants in a magical legal system where powerful arcane forces are used to bias evidence, pressure witnesses, and favor the prosecution. It forces you to navigate the corrupt logic of a legal system that was never designed to be fair, but rather to uphold the power of the state.
In Tyrion Cuthbert: Attorney of the Arcane, you play as a defense attorney who practices law in a world of fantasy and wizards. You must defend clients accused of various crimes committed using magic and use the rules of magic to prove them innocent.
The King is Watching
This roguelite kingdom builder is a literalized satire of the "all-seeing" authoritarian leader. The core mechanic is your "Royal Gaze": your subjects only work, fight, or innovate when you are actively watching them. The moment you look away, production stops. It is a brilliant, heavy-handed allegory for the psychological and systemic exhaustion of maintaining a totalitarian state, where the entire economy depends on the leader's direct, unending observation and micro-management to prevent absolute collapse.
In this casual strategy game, you'll be able to defend your kingdom from enemy invaders and gather various resources.

Tangle Tower
An investigative mystery that, beneath its whimsical puzzles, exposes the deep-seated corruption and power dynamics of an isolated, aristocratic family dynasty that controls their entire local territory through secrets and institutional leverage.
Unravel a thrilling mystery by exploring a strange and twisted mansion, discovering curious clues, interrogating peculiar suspects and solving unique puzzles. Freya Fellow has been murdered. The lead suspect? A shadowy figure found looming over her body, wielding a knife. The problem? That suspect... is just a painting. Investigate the entirety of Tangle Tower, from the bizarre and eerie gardens, to the cold and ominous crime scene at the very top. Will you be able to uncover the secrets of Tangle Tower?

Tchia
While a vibrant, tropical island adventure, its core narrative centers on the struggle of indigenous communities against an occupying, industrial force led by a greedy tyrant. It highlights the tension between preserving ancestral cultural practices and resisting modern resource exploitation.
A tropical open-world adventure. Climb, glide, swim, and sail your boat around a beautiful archipelago in this physics-driven sandbox. Use Tchia's special ability to take control of any animal or object you can find, and Jam on your fully playable Ukulele. A game inspired by New Caledonia.

The Procession to Calvary
This is a Pythonesque, satirical point-and-click adventure made entirely out of Renaissance paintings. It starts where a "Holy War" ends. The oppressors are vanquished, but the game focuses on the messy, absurdist aftermath of revolutionary victory. It pokes fun at the hypocrisy of religious hierarchies, the vanity of autocratic "Heavenly" leaders, and the utter lack of coherent policy in a post-conflict society where the new leaders are often as incompetent as the old ones.
A sequel to the game Four Last Things. It is currently on Kickstarter.

The Bookwalker: Thief of Tales
You play as Etienne Quist, a writer imprisoned and legally barred from ever writing again by the "Writer’s Law." To survive his sentence under government monitoring, he becomes a black-market Bookwalker, someone who illegally steals artifacts from within fictional stories. The premise is a direct allegory for state-sponsored censorship and the criminalization of creative labor. Quist is essentially a prisoner of an authoritarian regime that views his imagination as a threat, forcing him to participate in a black-market economy to survive his state-mandated silence.
The Bookwalker is a narrative adventure where you play as Etienne Quist, a writer-turned-thief with the ability to dive into books. Use your powers to traverse reality and book worlds, and track and retrieve famous items like Thor's Hammer and the Excalibur in exchange for your creative freedom.
ShantyTown
PC (MicrWhile framed as a relaxing, diorama-style building game with a vaporwave soundtrack, its entire premise centers on organic urban infrastructure. Instead of utilizing top-down, rigid municipal zoning like traditional city-builders, you build upwards and fill small gaps inside densely packed, informal settlements. The mechanics act as a hands-on study of how communities adapt to spatial limitations, highlighting how local architecture, informal housing blocks, and small street-level vendors organically evolve to form vibrant, self-sustaining micro-societies outside of formal government planning.osoft Windows)
ShantyTown is a relaxing city-block builder where you place objects according to adjacency bonuses to create a colorful and atmospheric urban diorama.

Spilled!
A short, cozy eco-cleaning game where you operate a boat recycling oil slicks and trash from polluted waters. It serves as a simple, direct environmental policy critique focused on micro-level maritime restoration and marine habitat preservation.
Clean up ocean waste in this relaxing & satisfying cozy game! Recycle, earn coins, upgrade your boat, repeat! Explore and clean up new areas with more waste and new challenges!

Season: A Letter to the Future
An extraordinary bicycle road-trip game about recording the memories of a culture before a mysterious cataclysm washes it away. Systemically, it acts as an archive-geek's meditation on cultural preservation policy, exploring how societies choose what history to codify into the state records and what marginalized stories are left behind to dissolve.
Close your eyes, take a deep breath and let yourself be carried away by the great journey of Season, a third-person atmospheric adventure bicycle road trip game. Explore the world through the eyes of a young woman. Collect artifacts and memories before a mysterious cataclysm washes everything away.

Snufkin: Melody of Moominvalley
A gorgeous, poetic adventure where you play as Snufkin tearing down ugly, symmetry-obsessed public parks. It functions as a direct, anti-authoritarian environmental critique targeting an over-bureaucratic Park Keeper who uses rigid state ordinances, restrictive signs, and police-like guards to lock down, section off, and commodify the natural wilderness.
Snufkin: Melody of Moominvalley is a musical adventure game in which Snufkin needs to restore the harmony of Moominvalley, after a series of grotesque parks has appeared and ruined the valley's natural balance. The game is an ambient and wholesome experience for both kids and adults, and combines open world-mechanics with puzzles, stealth and melodic elements.

Snowtopia: Ski Resort Builder
On the surface, this is a standard tycoon management sim. However, its economic design is fundamentally political: the game features no money. Instead of maximizing corporate profits, gouging customers, and exploiting workers, the system tracks public satisfaction and community goodwill. You manage resource inputs and lift construction solely to provide an optimal, accessible civic recreation space for diverse groups of citizens, subverting traditional capitalist tycoon mechanics into a model of collective utility.
"Snowtopia is a ski resort construction game with a hint of strategy and respect for the environment. It is intended for ski enthusiasts and tycoon players."

Shin-chan: Shiro and the Coal Town
While wrapped in a whimsical, childlike anime aesthetic, the game features a fascinating dual-world layout. Shin-chan travels between a quiet, rural farming village and Coal Town, a nostalgic, soot-covered industrial town frozen in time. The game acts as a gentle but clear sociological look at the life-cycle of industrial labor communities, highlighting the economic precarity of towns that depend entirely on heavy resource extraction and showing how regular working-class citizens find joy and community resilience amidst industrial decline.
Shin chan starts a mysterious daily routine, traveling between two worlds: the Village in Akita and Coal Town.

Raining City: Millions Recollections
Set within a highly atmospheric, perpetually rainy metropolis, this puzzle adventure charts characters navigating a massive city grid. The environmental storytelling focuses entirely on the socio-economic precarity of urban life. By forcing you to help marginalized characters find lost items, navigate flooded city bypasses, and deal with unyielding apartment complexes, the game serves as an interactive look at how massive, impersonal municipal architecture isolates individuals who migrate to urban centers for economic survival.
One night, Luxuan woke up soaked in blood, a mysterious black hole in the palm of her hand – and millions pouring out of that hole, like an unstoppable fountain of wealth. Still in shock, Luxuan has to evade the monsters that rushed to her and her new riches. A strange story begins in a gloomy city…
Roach Post
This charming, top-down puzzle adventure places you in charge of an underground insect mail delivery service. Systemically, it functions as a micro-level simulation of municipal transit infrastructure. Your progression relies entirely on understanding how to navigate changing terrain, streamline delivery routes, and manage sorting depots to maintain localized community connectivity, highlighting the critical structural importance of public utility logistics outside of human societies.
Roach Post is a roguelike puzzle game where you place polyomino stamps to teleport packages. Combine shapes, colors, and roach worker effects, build your deck, gather power — and make sure every delivery gets through!

Road to Guangdong
A narrative road-trip game following Sunny and her aunt driving an old car across 1990s China to salvage a family restaurant business. It offers a grounded, local look at China’s rapid economic modernization era, capturing how major macroeconomic transitions, urban industrial growth, and shifting generational labor expectations directly impact traditional family structures and small local merchants.
From the publishers of Jalopy, an exciting new road trip adventure. Join Sunny and Guu Ma on the journey of a lifetime, as they travel across China in their aging but beloved family car. Can they maintain their beloved car and overcome their personal history to save the family restaurant?

Roots of Yggdrasil
A roguelike city-builder focused on building settlements across floating islands to survive a creeping mythological collapse. The gameplay loop serves as a hands-on exercise in macro-resource management and crisis planning, forcing you to make swift, top-down administrative choices regarding resource allocation, structural optimization, and population safety to outrun an unavoidable environmental cataclysm.
Ragnarok is over. The gods have fallen and the World Tree lays shattered. Against all odds, only a Viking tribe remains, caught in an endless loop at the end of time. Can they break the cycle and rebuild their broken home?

Roots of Pacha
A cozy, prehistoric farming and life simulator. Systemically, it operates as an interactive exploration of early human public works and technological evolution. Rather than focus on individual accumulation, your progress is explicitly tied to the collective prosperity of your clan, requiring you to develop agricultural innovations, manage communal food reserves, and establish localized governance systems to transition your tribe from hunter-gatherers to a structured, sustainable society.
Roots of Pacha is a co-op farming and life simulation game set in the stone age, where you and your clan just settled in a promised and fertile land. By connecting with nature at your own pace you’ll help your clan evolve, develop culture and relationships, and discover the mysteries of Pacha, mother nature.

Repair This!
This simulation game directly tests the ethics of a public-facing service laborer. Operating as a smartphone repair technician, you are given full structural access to the personal data, text messages, photo libraries, and private records of your customers. The narrative quickly expands into an administrative thriller when a government secret agent approaches you. You must choose whether to safeguard your clients' civil liberties or operate as an undercover government spy, harvesting private citizen data for state security payouts and directly altering the socio-political fates of the city's inhabitants.
A cell phone repair shop simulator with a first-person view, with the ability to spy on customers through gaining access to phones.
Perfect Tides: Station to Station
Set in the year 2000, this narrative adventure follows Mara, an aspiring teen writer living on a tourist resort island. While intensely personal, it acts as an acute socioeconomic period piece. It dissects the birth of modern digital spaces as a coping mechanism for working-class isolation, capturing the exact moment corporations began to commodify online identity. Mara's struggle highlights the stark economic divide between the seasonal service workers who keep the island running and the wealthy elite tourists who exploit the landscape.
A point n' click sequel to Perfect Tides about the momentum and whiplash of young adulthood.

Primal Planet
On the surface, this looks like a straightforward survival platformer about a prehistoric father fighting dinosaurs. However, the narrative shifts into high-stakes systemic conflict when advanced alien spaceships arrive. The gameplay quickly transforms into a commentary on colonial technology invading a primitive ecosystem. You are thrust into a three-way factional war, balancing the territorial politics of your local hunter-gatherer tribe against an aggressive enemy faction, while both are systemically exploited and hunted by high-tech cosmic colonizers trying to harvest the planet's raw energy.
Unveil a heartfelt story of family, dinosaurs, and UFOs! Craft, upgrade, and survive in a realm of primeval predators, savage tribes and... ancient aliens. Rise from a humble cave dweller to the planet’s last hope — alone or in local co-op. Welcome to the dinovania!

Phoenix Springs
This point-and-click noir mystery follows Iris Dormer, a reporter searching for her missing brother. Heavily inspired by Don DeLillo’s novel Zero K, the game is an explicit intellectual exploration of the dark philosophical, ethical, and societal consequences of cryogenic life-extension tech. The desert oasis of Phoenix Springs functions as a corporate/spiritual containment zone where individuals artificially extend their lifespans at the cost of losing their memories, identity, and grip on reality.
Lose yourself in the mystery of "Phoenix Springs", a modern point-and-click set in a striking neo-noir world. It begins with an investigation: find your brother Leo. You already know where it ends.

Potion Tycoon
These financial management sims peel back the cozy cottagecore witch trope to reveal the raw, unmitigated mechanics of industrial capitalism. In Potion Tycoon, you don't just brew magic; you build an aggressive mass-production factory assembly line, adjusting worker wages, optimizing raw material supply chains, and driving down operational costs to out-compete and bankrupt independent local vendors. Potionomics mirrors this structural precarity by forcing you to master high-stakes macroeconomic haggling and debt-management loops to prevent your independent shop from being completely consumed by predatory corporate entities.
Potion Tycoon is a management simulator with a witchy twist! Build and develop your very own magic shop. Manage resources, set up production lines, mix potions and sell them smartly to stay ahead of the competition. Welcome to the potion business!

Port Royale 3: Gold Edition
Set across the Caribbean during the volatile 17th century, this grand strategy sim tasks you with carving out power amid the brutal colonial sandbox of England, France, Spain, and the Netherlands. The entire economic model is a simulation of imperial exploitation. You must manage complex supply lines, establish colonial plantations to harvest raw goods via localized labor, enforce strict maritime trade monopolies, and manipulate market precarity through calculated naval blockades to force rival colonies into absolute economic submission.
Immeasurable wealth and power await you. Set out across a massive environment across multiple campaigns, and master a complex trading system. Experience more than a dozen ship types and partake in thrilling naval battles.

Pendula Swing: The Complete Journey
Beneath its high-fantasy, 1920s jazz-age aesthetic, this isometric adventure functions as a brilliant, direct allegory for early 20th-century Western discrimination and socio-economic exclusion. You play as Brialyn, a legendary dwarven hero who steps out of isolation into a modern, rapidly industrializing city. The gameplay loop is entirely structural: you witness how the ruling classes have engineered systemic segregation against the Elven refugee population, forced Orcs into low-wage, high-danger industrial labor, and enacted strict municipal immigration bans, providing a masterclass in how institutional policy weaponizes prejudice to consolidate wealth.
Explore a memorable 1920s fantasy world where you interact, befriend and romance hundreds of characters with unique quests, as an already rich and famous heroine.

One-Eyed Lee and the Dinner Party
While wrapped in a charming, quirky point-and-click visual novel aesthetic featuring a family of skeleton NPCs, the game takes place entirely inside an abandoned, sealed fallout shelter. The narrative is a clinical, historical autopsy of severe psychological indoctrination. As you solve puzzles to escape, you unravel the historical timeline of an isolationist, doomsday cult whose members willingly trapped themselves underground to wait for a new world, exploring the tragic human cost of unchecked fanaticism and systemic manipulation.
Help Lee and Beracus escape with their lives from inside a haunted, cult filled bunker! Casual point and click gameplay with a focus on story and character development.

One Night: Burlesque
This neon-noir investigative visual novel is set entirely within a high-end burlesque club. It follows Holly, a dancer trying to prevent a predicted murder. Beneath its stylized choice-based mystery, it serves as a distinct look at the fringe economy and the precarity of adult entertainment labor. It explicitly showcases the isolation of characters operating within a marginalized urban workspace where employees cannot rely on institutional state police protection, forcing them to establish their own internal justice systems and protective networks to survive.
Step into the smoky, seductive world of the Angels Den, a luxurious burlesque club. Get into the high heels of Holly, a talented dancer graced with a unique gift of telepathy. Help her on a desperate mission to save a friend from certain doom.

Nelly Cootalot: Spoonbeaks Ahoy!
While wrapped in a lighthearted, comedic pirate adventure aesthetic, the driving conflict is explicitly focused on systemic eco-exploitation. You play as a heroic pirate girl tasking herself with investigating the sudden, suspicious disappearance of a rare bird species known as the Spoonbeaks. The plot unfurls into a sharp satire targeting Baron Widebeard, a greedy, high-society aristocrat who is systematically capturing and trafficking the birds for personal industrial gain, forcing you to navigate localized coastal trade policies and maritime laws to dismantle his enterprise.
A downloadable indie point and click adventure game with a few minigames.

Nobodies: After Death
In this point-and-click puzzle game, you operate as a "cleaner" for a top-secret government intelligence agency. Your entire job is to systematically erase all physical evidence left behind by state-sanctioned assassinations of targets who threaten national security. The game functions as a dark, highly clinical exploration of institutional extrajudicial operations, forcing you to treat crime scenes and bodies as simple administrative logistics puzzles that must be filed away to preserve state secrets and maintain political stability.
Nobodies: After Death is a puzzling point-and-click adventure in cleaning up dirty work. After your agency takes out a target, you make the evidence disappear without a trace. Find a way to get in, get out, and leave no bodies behind.

Oxenfree II: Lost Signals
While primarily a supernatural thriller about ghostly radio frequencies, the underlying framework is built entirely on the societal wreckage of economic collapse. The driving human antagonists are a group of local teenagers from a dying, economically devastated coastal town who have been structurally left behind by modern industrial shifts, driving them to desperate, radical extremes to rewrite their historical reality.
Five years after the events of Oxenfree, Riley returns to her hometown of Camena to investigate mysterious radio signals. What she finds is more than she bargained for.

Overboard!
A reverse-whodunnit visual novel set aboard a 1930s cruise ship where you play as a woman who has just murdered her husband for his money and must spend the next 24 hours framing others to get away with it. It serves as a sharp, highly cynical period piece mocking aristocratic superficiality, upper-class moral bankruptcy, and the ease with which traditional class privileges can be weaponized to manipulate judicial outcomes.
July, 1935. A murder has been committed aboard the SS Hook, eight hours out from New York. Only one problem: you did it. Can you get away with murder?

Ooblets
A charming, whimsical creature-collection and farming game that sneaks in a very funny, cynical satire of corporate bureaucracy and toxic workplace culture. Your initial arrival requires you to immediately register with a local municipal bureau, and your progress is consistently tied to completing trivial, highly corporatized civic tasks and navigating a world run entirely on hyper-positive consumer compliance.
Ooblets is a farming, creature collection, and town life game where you build up your farm, befriend townsfolk, grow ooblets, and have dance-offs.

No Place Like Home
A cozy post-apocalyptic cleanup game where humanity has trashed the Earth and abandoned it for Mars. While lighthearted, it operates as a direct environmental critique of hyper-consumerism and disposable corporate capitalism, tasking you with recycling literal mountains of toxic industrial trash left behind by a wealthy, runaway elite class.

No Longer Home
A deeply intimate, semi-autobiographical narrative game about two queer, non-binary art students, Ao and Bo, who have just graduated university in London and are forced to pack up their flat. While personal and emotional, their entire struggle is fundamentally dictated by external state macro-politics. One of the protagonists is a foreign national who cannot secure a post-graduate work visa due to increasingly hostile, tight immigration policies, forcing an involuntary separation. It serves as a quiet but sharp look at the emotional violence of state borders, the crushing weight of student debt, and the deep precarity of young creatives under modern capitalist labor structures.
A game about letting go of the life you've built due to circumstances beyond your control. Immerse yourself in the lives of Bo and Ao and learn about their dreams, frustrations and fears. Welcome the magic of the everyday and somewhat extraordinary.

Nairi: Tower of Shirin
Do not let the adorable, hand-drawn anime aesthetic fool you. This point-and-click adventure stars Nairi, a young girl from the wealthy upper-class district who is suddenly separated from her royal family and cast into the lower slums of the city of Shirin. The entire worldbuilding operates as an acute structural look at severe class inequality. You spend the game interacting with marginalized underground gangs, navigating the rigid, corrupt policing of the royal guards, and observing how localized resource scarcity and administrative corruption directly cage the lower-class animal citizens while protecting the hyper-wealthy ruling elite at the top of the tower.
Nairi is a cute graphic adventure with adorable visuals, yet compelling characters within a darkly troubled world that is sure to delight anyone looking for a strong narrative and puzzle experience.

My Beautiful Paper Smile
A striking, dark psychological horror game taking place within a dystopian facility designed to raise "perfect children." The narrative serves as an explicit, terrifying allegory for severe totalitarian re-education systems, strict state-mandated conformity, and the brutal psychological flattening of individuals trapped inside an oppressive institutional environment.
My Beautiful Paper Smile is a story about a child trapped in a facility that raises children to be perfect. Their upmost joy is required at all times. They must smile always, never frowning; always happy, never saddened.

Moviehouse
Much like Hollywood Animal, this studio simulator tracks film production over decades. It systemically touches on how media operations interact with external political realities, forcing you to manage shifting industry trends, navigate state censorship metrics, and understand how cultural entertainment can be utilized to sway public opinion.
Welcome to the big show! Moviehouse is the game film-fans have been waiting for. Ready the camera, unleash your creativity and create the flicks you’ve always dreamed of. Grow your operation with your razor-sharp business sense and usher in a new era for filmmakers worldwide…or fail trying. After all, this business is like a box of chocolates—you never know what you’re gonna get.
My Time at Sandrock
A stylish, surreal narrative game following three friends on a summer retreat in Italy post-pandemic. While focused on personal relationships, the entire game acts as an intense socio-cultural and macroeconomic commentary on youth alienation, processing collective institutional trauma, and commercialized escapism during a severe modern societal crisis.
You'll take the role of a fledgling Builder to Sandrock. It’s up to you and your trusty toolset to gather resources, construct machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications.

Mediterranea Inferno
A stylish, surreal narrative game following three friends on a summer retreat in Italy post-pandemic. While focused on personal relationships, the entire game acts as an intense socio-cultural and macroeconomic commentary on youth alienation, processing collective institutional trauma, and commercialized escapism during a severe modern societal crisis.
Mediterranea Inferno is a visual novel set in Southern Italy, following three estranged friends reuniting after a traumatic event. It explores themes of desire, guilt, and disillusionment through surreal imagery and branching dialogue. The game offers a stylized, experimental take on coming-of-age and queer identity.

Machinarium
Amanita Design's celebrated point-and-click adventure takes place in a highly detailed, decaying mechanical metropolis. Beneath the puzzle loops, its environmental storytelling offers a classic class-conscious critique, depicting a rusted underclass of labor bots neglected by a powerful, weapon-toting corporate machine that controls the upper echelons of the city.
Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.

Maestro's Cold War 2
This is a direct, heavy-hitting political grand strategy simulation. You assume control of either the United States or the USSR, steering your respective bloc through the shifting geopolitics of the late 20th century. The gameplay focuses entirely on the macro-politics of international influence: adjusting budgets to provide economic and military foreign aid, establishing trade agreements, deploying subversions against rival governments, and navigating escalating map-wide crises while attempting to avoid a literal nuclear showdown.
Revive the Cold War in this simple yet effective strategy game, offering depth and great replayability.

LumbearJack
A charming, comedic puzzle game where you play as a bear slicing through industrial machinery. It acts as a direct, lighthearted environmental critique of greedy corporate conglomerates that are systematically destroying the wilderness and clear-cutting forests for profit.
Grab your axe and save the environment by chopping and recycling every man-made thing in your path and solving puzzles with your charming animal friends!
